However, there's a fair amount of "secret sauce" in Orbis and we can disclose details on one of the more interesting additions. Paired up with the eight AMD cores, we find a bespoke GPU-like "Compute" module, designed to ease the burden on certain operations - physics calculations are a good example of traditional CPU work that are often hived off to GPU cores. We're assured that this is bespoke hardware that is not a part of the main graphics pipeline but we remain rather mystified by its standalone inclusion, bearing in mind Compute functions could be run off the main graphics cores and that devs could have the option to utilise that power for additional graphical grunt, if they so chose.
evo razlike izmedju grafickih pc i ps4 ,info od shockwavea
HD 7970m HD 7970
2.8 mlrd. tranzistora 4.31mlrd.
1280 shadera 2048 shadera
core clock: 850MHz 925MHz
memory clock: 1200MHz 1375MHz
bandwidth: 153 GB/s 264GB/s
bus: 256bit 384bit
TDP: max 100W max 210W
Ovaj obični HD 7970m u laptopu doista gura BF3 full Ultra 4xMSAA 16xAF na 40FPS(ne u MPu naravno). Dakle u konzoli može se očekivati 60FPS lock. Vjerojatno se ide na to.