Evo malo novosti sto se BMW Z4 GT3 tice:
Tuesday progress report
vehicle name: BMW Z4 GT3
exterior mapping/textures
Lots of carbon mapping today and lots of poly juggling from one mesh to another.
Rear chassis is almost done; all the main parts are finished, just some small bits left to do.
BMW_Z4_GT12_DISC_DIFF_00.dds - 256x256 - dxt1 - 100%
BMW_Z4_GT12_DISC_DIFF_01.dds - 256x256 - dxt1 - 100%
BMW_Z4_GT12_DISC_SPEC_00.dds - 128x128 - dxt5 - 100%
BMW_Z4_GT12_DISC_SPEC_01.dds - 128x128 - dxt5 - 100%
BMW_Z4_GT12_WHEEL_DIFF_00.dds - 512x512 - dxt5 - 100%
BMW_Z4_GT12_WHEEL_DIFF_01.dds - 256x256 - dxt5 - 100%
BMW_Z4_GT12_WHEEL_SPEC_00.dds - 256x256 - dxt5 - 100%
BMW_Z4_GT12_WHEEL_SPEC_01.dds - 256x256 - dxt5 - 100%
BMW_Z4_GT12_WHEEL_NORM_00.dds - 512x512 - dxt1 - 100%
BMW_Z4_GT12_MISC_DIFF.dds - 1024x024 - dxt1 - 90%
BMW_Z4_GT12_MISC_SPEC.dds - 512x512 - dxt5 - 90%
BMW_Z4_GT12_MISC_NORM.dds - 1024x024 - dxt1 - 90%
Time spent today 9 hours, time totally spent 59 hours = 85%
Tomorrow I'll finish all MISC stuff, then starting LIGHTS.