Autor Tema: F1 2012  (Posjeta: 190481 vremena)

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Offline Cole™

Odg: F1 2012
« Odgovori #15 u: Ožujak 19, 2012, 09:42:27 »
Ja bi htio da preskoče jednu godinu i da igru izdaju s početkom sezone a ne s krajem. Zabavnije bi mi bilo dok ide RL prvenstvo istovremeno.

Ovo nikako, jer bi se puno toga promjenilo već nakon par utrka, a Codemasters je poznat da mu patchevi nikada nisu radikalni - naravno pozitivno radikalni.
CASE: CoolerMaster HAF 912 Plus || CPU: CPU AMD Ryzen 7 3700X 4.4GHz || MBO: MSI X570-A PRO, AM4 || RAM: DDR4 16GB (2x8) 3200MHz Fury || GPU: GeForce® GTX 1070 WINDFORCE OC 8G - Gigabyte  || SSD: SSD KIN 240GB HyperX Savage || HDD: 2 TB Toshiba || HDD 2: WD 1TB blackcaviar || EHDD: WD 500 GB || POWER: Fortron 750W Raider II || LCD: DELL S2415H 23.8" IPS glossy || OS: Windows 10® - 64bit || GAME CONTROLER: Xbox One Controller for PC || KEYBOARD: Logitech Illuminated Keyboard K740 || MOUSE: Logitech G502 ||  RACING CHAIR: NITRO CONCEPTS E200 Race || SPEAKERS: Logitech Z323 || HEADSET: Hyper Cloud II || CONSOLE: PS4 PRO 1TB

Offline Briatore®

Odg: F1 2012
« Odgovori #16 u: Travanj 04, 2012, 10:23:41 »
Codemasters zapošljava 100 ljudi, od toga 25 za F1 projekat.
News: UK news round-up: Codies expands, Arkham City DLC, iPhone 5 June release? -

Offline Iceman


Offline Iceman

Odg: F1 2012
« Odgovori #18 u: Travanj 26, 2012, 21:15:55 »
Well, we closed 11 out without a physics programmer, which is a bit of a problem on a racing game! We've got a really strong guy now who's looking into that. He's made some significant changes, along with some other programmers, to the physics engine. The nitty gritty of it is that we've changed the way the aero is working, we've changed the way the suspension is working - and the suspension and tyres are critical to feel of the car. Previously you might have been bouncing over the kerbs or driving along and the tyres weren't always in contact with the ground, they didn't come back down quick enough. But now when you update the suspension, it sounds a bit weird, but it's almost more compliant. The wheels are in contact with the ground a lot more and you suddenly get a lot more feedback. They're doing the right things, which means when it gets sent off to other departments, like the audio team, they're getting the correct inputs to their system. When you start to slide we can play the audio at the right point and you think, "Ah, I'm pushing the envelope here now". Previously, it wouldn't [work like that], they'd get these weird numbers and go,"When do we start putting in the screeching noise?" - Steve Hood creative director of Codemasters' F1 series.
Interview with F1 2012's Steve Hood - Part 1 - F1 2012 for Xbox 360 News (ostatak teksta)

Offline budainka16

Odg: F1 2012
« Odgovori #19 u: Travanj 26, 2012, 21:27:19 »
 ave1

Ovo se mora uzet, iako nijedan F1 nisam igro ovo vjerovatno hoću.
"I'm going to make him an offer that will undoubtedly sound unappealing, but will inevitability be accepted upon realizing that the refusal of this offer would potentially bring harm to himself, his family, and personal network of friends and acquaintances."

Offline Iceman


Offline Iceman

Odg: F1 2012
« Odgovori #21 u: Svibanj 13, 2012, 22:12:44 »
Ljudi sad zamislite kakva će tek biti nova igra, bolidi ful izjednačeni. Svejedno ti je startaš li sa Williamsom ili RB-om ili Lotusom, kad ćeš od prve utrke biti dosta konkurentan. Sad ak ste još ko i Alosno, pa izvučete barem pola sekunde od sporijeg bolida evo prvaka u Sauberu ili Willamsu. Ali bojim se da će se ići puno u boks

Offline Cole™

Odg: F1 2012
« Odgovori #22 u: Svibanj 13, 2012, 22:19:34 »
Nekako sumnjam da će tako realno bit.  cry1
CASE: CoolerMaster HAF 912 Plus || CPU: CPU AMD Ryzen 7 3700X 4.4GHz || MBO: MSI X570-A PRO, AM4 || RAM: DDR4 16GB (2x8) 3200MHz Fury || GPU: GeForce® GTX 1070 WINDFORCE OC 8G - Gigabyte  || SSD: SSD KIN 240GB HyperX Savage || HDD: 2 TB Toshiba || HDD 2: WD 1TB blackcaviar || EHDD: WD 500 GB || POWER: Fortron 750W Raider II || LCD: DELL S2415H 23.8" IPS glossy || OS: Windows 10® - 64bit || GAME CONTROLER: Xbox One Controller for PC || KEYBOARD: Logitech Illuminated Keyboard K740 || MOUSE: Logitech G502 ||  RACING CHAIR: NITRO CONCEPTS E200 Race || SPEAKERS: Logitech Z323 || HEADSET: Hyper Cloud II || CONSOLE: PS4 PRO 1TB

Offline Iceman

Odg: F1 2012
« Odgovori #23 u: Svibanj 13, 2012, 23:20:26 »
Ja baš mislim da hoće, to su napravili i sa 2011. Recimo Ferrari je stvarno tamo treća najjača ekipa. RB prvi, McLaren drugi, ia ferrarija su bili prvo Mercedes pa onda Renault Lotus, baš kao i u pravoj sezoni. Dam se kladiti da će u novoj F1 ekipe biti puno izjednačenije, a gume ce biti presudan faktor u utrci (ali to mi se ne sviđa jer ja neznam čuvat gume :( )

Offline Shimmy

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Odg: F1 2012
« Odgovori #24 u: Svibanj 13, 2012, 23:44:00 »
ja neznam čuvat gume :( )

taj sam  ;D cry1 fpalm1
Track drivers see the same corner thousands of times, rally drivers see a thousand corners one time.

Offline Cole™

Odg: F1 2012
« Odgovori #25 u: Svibanj 14, 2012, 01:23:22 »
Naučite, manje agresivnosti i to je to.  kadt1kažem
CASE: CoolerMaster HAF 912 Plus || CPU: CPU AMD Ryzen 7 3700X 4.4GHz || MBO: MSI X570-A PRO, AM4 || RAM: DDR4 16GB (2x8) 3200MHz Fury || GPU: GeForce® GTX 1070 WINDFORCE OC 8G - Gigabyte  || SSD: SSD KIN 240GB HyperX Savage || HDD: 2 TB Toshiba || HDD 2: WD 1TB blackcaviar || EHDD: WD 500 GB || POWER: Fortron 750W Raider II || LCD: DELL S2415H 23.8" IPS glossy || OS: Windows 10® - 64bit || GAME CONTROLER: Xbox One Controller for PC || KEYBOARD: Logitech Illuminated Keyboard K740 || MOUSE: Logitech G502 ||  RACING CHAIR: NITRO CONCEPTS E200 Race || SPEAKERS: Logitech Z323 || HEADSET: Hyper Cloud II || CONSOLE: PS4 PRO 1TB

Offline Shimmy

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Odg: F1 2012
« Odgovori #26 u: Svibanj 14, 2012, 01:35:14 »
Ali nema manje agresivnosti, ja sam DIIVLJAAAK  cer1njo cer1njo
Track drivers see the same corner thousands of times, rally drivers see a thousand corners one time.

Offline buby0706

Odg: F1 2012
« Odgovori #27 u: Svibanj 14, 2012, 14:57:02 »
biti če ovo odlična f1 2012...
ja sam se več sad u f1 2011 naučio čuvati gume,,nevoziti kao konj i uvijek držati razmak ispod sekunde da mogu drs iskoristiti...
ali f1 2012 če mnogo ovisiti o gumama,to sigurno...

Offline Kole

Odg: F1 2012
« Odgovori #28 u: Svibanj 17, 2012, 19:11:41 »
F1 2012 Spanish GP Review Race Review


F1 2012 Mugello Testing & Spanish GP Preview - YouTube

Offline Shimmy

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Odg: F1 2012
« Odgovori #29 u: Svibanj 18, 2012, 09:53:42 »
Ne kužim baš smisao ovog videa i to u ovom topicu. Ovdje je riječ o igri F1 2012 a ne pravoj sezoni
Track drivers see the same corner thousands of times, rally drivers see a thousand corners one time.