Autor Tema: Project C.A.R.S.  (Posjeta: 375243 vremena)

0 Članova i 1 Gost pregledava ovu temu.

Offline rima706

Odg: Project C.A.R.S.
« Odgovori #315 u: Listopad 19, 2012, 23:55:27 »
evo link ako nekog zanima
Valdudes
covjek isprobava demo, uletio sam na dio kad kaze da je lakse vozit nego gt

Offline Jadran 73

Odg: Project C.A.R.S.
« Odgovori #316 u: Listopad 20, 2012, 09:53:38 »
HR zastava  na Doningtonu   sm1jeh

CPU: AMD FX-8320, 3700 MHz | MB: ASRock 990FX Extreme3 | GPU: Gainward GTX 680 Phantom 4GB / driver 358.50
| RAM: G Skill F3-2133C9-4GXL 2x4 GB | PSU: Corsair TX650W | Soundcard/Headphones: ASUS XONAR DG 5.1/Razer Carcharias
| Monitors: Samsung SM P2470HD + Benq FP73G | OS: Windows 10 x64
| Gamecontroler: T300 RS

Offline Dooms_Day_Racer

Odg: Project C.A.R.S.
« Odgovori #317 u: Listopad 20, 2012, 13:28:46 »
HR zastava  na Doningtonu   sm1jeh




 ave1

Offline mun60s

Odg: Project C.A.R.S.
« Odgovori #318 u: Listopad 21, 2012, 16:43:59 »
nisam cito cijeli forum, ali kakva je fizika u igri, npr. u usporedbi sa lfs?

Offline Jadran 73

Odg: Project C.A.R.S.
« Odgovori #319 u: Listopad 26, 2012, 23:33:11 »
W.I.P. Utility man

 ;D
CPU: AMD FX-8320, 3700 MHz | MB: ASRock 990FX Extreme3 | GPU: Gainward GTX 680 Phantom 4GB / driver 358.50
| RAM: G Skill F3-2133C9-4GXL 2x4 GB | PSU: Corsair TX650W | Soundcard/Headphones: ASUS XONAR DG 5.1/Razer Carcharias
| Monitors: Samsung SM P2470HD + Benq FP73G | OS: Windows 10 x64
| Gamecontroler: T300 RS

Offline Punisher

Odg: Project C.A.R.S.
« Odgovori #320 u: Listopad 29, 2012, 13:36:18 »
Genijalno mi izgleda sve ovo.

Tako želim da ovo bude igretina, možda bi se onda nagovorio i na neki volan pa makar umirao od gladi.

Offline DogZy

Odg: Project C.A.R.S.
« Odgovori #321 u: Listopad 31, 2012, 19:47:53 »
You are aiming for just one sweet spot in the corner. It's the point where centrifugal and cornering forces reach their equilibrium, where they are all at once replaced with acceleration.
APEX - The invisible vertex of a corner, a place where the fastest lap times are recorded.

Offline Jadran 73

Odg: Project C.A.R.S.
« Odgovori #322 u: Studeni 05, 2012, 16:37:09 »
CPU: AMD FX-8320, 3700 MHz | MB: ASRock 990FX Extreme3 | GPU: Gainward GTX 680 Phantom 4GB / driver 358.50
| RAM: G Skill F3-2133C9-4GXL 2x4 GB | PSU: Corsair TX650W | Soundcard/Headphones: ASUS XONAR DG 5.1/Razer Carcharias
| Monitors: Samsung SM P2470HD + Benq FP73G | OS: Windows 10 x64
| Gamecontroler: T300 RS

Offline Jadran 73

Odg: Project C.A.R.S.
« Odgovori #323 u: Studeni 09, 2012, 17:23:20 »
Win Cool Thrustmaster Gear With Project CARS - November 9th, 2012


PRIZES


1st Place : Thrustmaster T500 RS + TH8 RS

2nd Place: Thrustmaster T500 RS + GP XID

3rd Place: Thrustmaster T500 RS

4th-10th Place: Thrustmaster GP XID

   

BMW Z4 GT3
(setups allowed)

Florence Short
   
Nine Days
(starting November 9 2012 12pm UTC)

Pa ko je zainteresiran za nagrade nek navali  ;D




Vise ovdje
CPU: AMD FX-8320, 3700 MHz | MB: ASRock 990FX Extreme3 | GPU: Gainward GTX 680 Phantom 4GB / driver 358.50
| RAM: G Skill F3-2133C9-4GXL 2x4 GB | PSU: Corsair TX650W | Soundcard/Headphones: ASUS XONAR DG 5.1/Razer Carcharias
| Monitors: Samsung SM P2470HD + Benq FP73G | OS: Windows 10 x64
| Gamecontroler: T300 RS

Offline Jadran 73

Odg: Project C.A.R.S.
« Odgovori #324 u: Studeni 09, 2012, 17:26:39 »
Build 345 (9/11/12, Junior Member+)

Online:
* Added sender's NodeRefId to participant finished events
* Changed Timings' remote results not to rely on sender's local player participant Ids, and changes it to use the sender's node id
* Fixed some asserts in NodeRefIfSet
* Removed driver duel legacy messages
* Fixed invalid format string for curl errors
Enviroment:
* Special effects now using acessors instead of direct variables for the weather state
* Tidy up of env systems to make all weather state member variables protected out side of the enviroment lib
Bug Fixing:
* Fix for leaderboard post-race crash
Input:
* Recreate menu set for device upon device reinitialisation
* Automatic wheel preset selection will now prefer combined pedal presets if the controller indicates it is operating in combined mode
EOR Screens:
* Adding post race standings screen
* Updating post race leaderboards screen
* Fixes for post race screens - correct track name, and round number
Physics:
* Updated conversions from 4x4 matrix to PhysX transform to always normalise resulting quaternion
* Physics system files for the dynamic tyre objects placed on belgian forest kart track
SETA:
* Updated parameter set for FA tyre
GUI:
* Kerning on load screen font fixed, background now in lobby screen rather than just empty blackness
* Weird white pixels removed from background image
Tracks:
* Milan: Add seats textures
* Eifelwald GP: New static lights
* Heudsen: New texture maps
* Derby National: New road, inner terrain, barriers, kerbs etc from Schwantz to new Esses
* Derby GP: New road, inner terrain, barriers, kerbs etc from Schwantz to new Esses
* Derby: New textures addition
* Belgian Forest Karting Circuit: Dynamic tyres added
* Florence Short: Thrustmaster Event Dressing (tyre wall logos), tyre wall fixes
* Azure Circuit: Placeholder textures added
* Wisconsin Raceway: Added big garage/t14 building assets, new road with width
Vehicles:
* Ford Capri Group5: Added vehicle
* Ford Capri Group5: Fixed tacho calibration
* Ford Capri Group5: Added turbo sound effects
* Ford Capri Group5: Fixed missing front fenders in cockpit view
* Ford Capri Group5: set CPIT exposure + tweaked eyepoint offset
* Ford Capri Group5: Initial pass at physics
* SP300R: Corrected tyre widths
* Caterham Classic: Fixed lights glow texture
* BMW M1: Chassis textures finished, re-organized meshes, various fixes
* BMW M1: merged in new wheelset, reorganized meshes, added CPIT clones, added ambient shadow, fixed various bugs
* BMW M1: Adjusted the ride height
* BMW M1: Adjusted light textures a bit more
* BMW Z4 GT3: Added Thrustmaster livery + red interior
* GUMPERT apollo: Windscreen raindrop effect added to CPIT and LODA   RADI SAMO U DX 9


CPU: AMD FX-8320, 3700 MHz | MB: ASRock 990FX Extreme3 | GPU: Gainward GTX 680 Phantom 4GB / driver 358.50
| RAM: G Skill F3-2133C9-4GXL 2x4 GB | PSU: Corsair TX650W | Soundcard/Headphones: ASUS XONAR DG 5.1/Razer Carcharias
| Monitors: Samsung SM P2470HD + Benq FP73G | OS: Windows 10 x64
| Gamecontroler: T300 RS

Offline Cole™

Odg: Project C.A.R.S.
« Odgovori #325 u: Prosinac 29, 2012, 12:58:45 »
Odlično izgleda, ali nekako ne volim taj helmet cam baš.

Project Cars HD Build 355 (no music, no editing)
CASE: CoolerMaster HAF 912 Plus || CPU: CPU AMD Ryzen 7 3700X 4.4GHz || MBO: MSI X570-A PRO, AM4 || RAM: DDR4 16GB (2x8) 3200MHz Fury || GPU: GeForce® GTX 1070 WINDFORCE OC 8G - Gigabyte  || SSD: SSD KIN 240GB HyperX Savage || HDD: 2 TB Toshiba || HDD 2: WD 1TB blackcaviar || EHDD: WD 500 GB || POWER: Fortron 750W Raider II || LCD: DELL S2415H 23.8" IPS glossy || OS: Windows 10® - 64bit || GAME CONTROLER: Xbox One Controller for PC || KEYBOARD: Logitech Illuminated Keyboard K740 || MOUSE: Logitech G502 ||  RACING CHAIR: NITRO CONCEPTS E200 Race || SPEAKERS: Logitech Z323 || HEADSET: Hyper Cloud II || CONSOLE: PS4 PRO 1TB

Offline Jadran 73

Odg: Project C.A.R.S.
« Odgovori #326 u: Prosinac 29, 2012, 19:38:36 »
Mozes iskljucit u helmet cam modu da ti kaciga prati ulazak u zavoj tj. da ti bude sve isto ko i bez kacige
CPU: AMD FX-8320, 3700 MHz | MB: ASRock 990FX Extreme3 | GPU: Gainward GTX 680 Phantom 4GB / driver 358.50
| RAM: G Skill F3-2133C9-4GXL 2x4 GB | PSU: Corsair TX650W | Soundcard/Headphones: ASUS XONAR DG 5.1/Razer Carcharias
| Monitors: Samsung SM P2470HD + Benq FP73G | OS: Windows 10 x64
| Gamecontroler: T300 RS

Offline Shimmy

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Odg: Project C.A.R.S.
« Odgovori #327 u: Siječanj 08, 2013, 22:43:46 »
Meni je to isto bilo u Shiftu 2 prečudno, nikako se nisam mogao naviknuti, iako sam htio jer kul izgleda. Najbolje bi bilo da sa kamerom kao kinectom npr prati pokret glave, ali ovako kada sam okreće... a-a
Track drivers see the same corner thousands of times, rally drivers see a thousand corners one time.

Offline Jadran 73

Odg: Project C.A.R.S.
« Odgovori #328 u: Siječanj 09, 2013, 11:26:38 »
Meni je to isto bilo u Shiftu 2 prečudno, nikako se nisam mogao naviknuti, iako sam htio jer kul izgleda. Najbolje bi bilo da sa kamerom kao kinectom npr prati pokret glave, ali ovako kada sam okreće... a-a


Baci oko na ovo   FaceTrackNoIR   kadt1kažem
Samo je malo jebada sve nastimat ali kad se to rijesi stvarno radi super

How to Install FacetracknoIR and FaceAPI for iRacing - YouTube


CPU: AMD FX-8320, 3700 MHz | MB: ASRock 990FX Extreme3 | GPU: Gainward GTX 680 Phantom 4GB / driver 358.50
| RAM: G Skill F3-2133C9-4GXL 2x4 GB | PSU: Corsair TX650W | Soundcard/Headphones: ASUS XONAR DG 5.1/Razer Carcharias
| Monitors: Samsung SM P2470HD + Benq FP73G | OS: Windows 10 x64
| Gamecontroler: T300 RS

Offline Shimmy

  • Racing Legend
  • *****
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  • But you don't know how I can drive!
Odg: Project C.A.R.S.
« Odgovori #329 u: Siječanj 09, 2013, 12:41:53 »
Jako kul, nisam uopće ni guglao takvo što pa nisam ni znao da ima. Eto, onda je riješeno  - fixed helmet cam plus FaceTrack  ;D
Track drivers see the same corner thousands of times, rally drivers see a thousand corners one time.