Autor Tema: Project C.A.R.S.  (Posjeta: 381857 vremena)

0 Članova i 1 Gost pregledava ovu temu.

Offline Montoya

Odg: Project C.A.R.S.
« Odgovori #525 u: Studeni 06, 2013, 18:52:57 »
Potvrđeno, dolazi na next gen konzole, na trenutnu generaciju ne.

Pametna odluka.


Još da se sad zadnji build izbace kao f2p na trenutne i svi sretni :)
« Zadnja izmjena: Studeni 06, 2013, 19:15:13 od Montoya »
CroGrid & CroSimRacing osnivač i administrator

od 2008. & od 2009.


"And I came way too far in this game to turn and walk away"

"Nothin to smile about, I'm about to lose my mind"

Offline ares

Odg: Project C.A.R.S.
« Odgovori #526 u: Studeni 06, 2013, 22:17:26 »


Iznenadilo me kad sam vidio Steam OS :D Odlična stvar je što su se ipak odlučili za NG, nema svrhe izbacivati na CG konzole.

Još da se sad zadnji build izbace kao f2p na trenutne i svi sretni :)


To bi bila prava stvar  ave1  cer1njo

Offline the_prodigy

Odg: Project C.A.R.S.
« Odgovori #527 u: Studeni 08, 2013, 11:39:59 »
Jedan fan made trailer, ništa spektakularno ali jedna scena od 0:44 na dalje, jurnjava po Azurnoj obali, nevjerovatno fotorealistična  ave1

Project C.A.R.S. Fanmade trailer
CASE: CORSAIR Carbide 400C ► CPU: INTEL Core i7 6700K 4.2 Ghz ► MBO: ASUS Z170 Pro Aura ► RAM: CORSAIR Vengeance LED 16GB DDR4-3200 Mhz ► GPU: Gainward GTX 1080Ti 11GB Phoenix ► HDD: 2x WD Black 1TB ► SSD: SAMSUNG EVO 840 Basic 128GB ► POWER: CORSAIR RM750X ► PEDALS: Heusinkveld Pro 3-Set ► SHIFTER: Heusinkveld Sequential ► HANDBRAKE: Heusinkveld Loadcell Handbrake ►WHEEL BASE: OSW Direct Drive Mige10 ► RIMS: QSP Road 30cm, Fanatec F1 28cm, Fanatec Drift 32cm, Luisi Monte Carlo Vintage 36cm, Sparco P310 Custom 31cm ► MOTION SYSTEM: Simxperience 2DOF Custom ► TRIPLE SCREEN: 3x 42" Sony KDL42W705 ► VR HEADSET: HTC Vive ► SPEAKERS: Logitech Z906 5.1 ► OS: Windows 10 Pro - 64bit

Offline Iceman

Odg: Project C.A.R.S.
« Odgovori #528 u: Studeni 09, 2013, 09:59:18 »
Ben Collins Visits Slightly Mad Studios


Došao čika Ben i rekao im što ne valja  :P

Offline the_prodigy

Odg: Project C.A.R.S.
« Odgovori #529 u: Studeni 10, 2013, 20:25:33 »
Još jedan fan made trailer by JonZ, naravno sve snimljeno ingame sa Free camom..

project CARS - 400 to 600*
CASE: CORSAIR Carbide 400C ► CPU: INTEL Core i7 6700K 4.2 Ghz ► MBO: ASUS Z170 Pro Aura ► RAM: CORSAIR Vengeance LED 16GB DDR4-3200 Mhz ► GPU: Gainward GTX 1080Ti 11GB Phoenix ► HDD: 2x WD Black 1TB ► SSD: SAMSUNG EVO 840 Basic 128GB ► POWER: CORSAIR RM750X ► PEDALS: Heusinkveld Pro 3-Set ► SHIFTER: Heusinkveld Sequential ► HANDBRAKE: Heusinkveld Loadcell Handbrake ►WHEEL BASE: OSW Direct Drive Mige10 ► RIMS: QSP Road 30cm, Fanatec F1 28cm, Fanatec Drift 32cm, Luisi Monte Carlo Vintage 36cm, Sparco P310 Custom 31cm ► MOTION SYSTEM: Simxperience 2DOF Custom ► TRIPLE SCREEN: 3x 42" Sony KDL42W705 ► VR HEADSET: HTC Vive ► SPEAKERS: Logitech Z906 5.1 ► OS: Windows 10 Pro - 64bit

Offline Jadran 73

CPU: AMD FX-8320, 3700 MHz | MB: ASRock 990FX Extreme3 | GPU: Gainward GTX 680 Phantom 4GB / driver 358.50
| RAM: G Skill F3-2133C9-4GXL 2x4 GB | PSU: Corsair TX650W | Soundcard/Headphones: ASUS XONAR DG 5.1/Razer Carcharias
| Monitors: Samsung SM P2470HD + Benq FP73G | OS: Windows 10 x64
| Gamecontroler: T300 RS

Offline Cole™

Odg: Project C.A.R.S.
« Odgovori #531 u: Prosinac 10, 2013, 21:18:03 »
Ajme koja razlika.  ave1
CASE: CoolerMaster HAF 912 Plus || CPU: CPU AMD Ryzen 7 3700X 4.4GHz || MBO: MSI X570-A PRO, AM4 || RAM: DDR4 16GB (2x8) 3200MHz Fury || GPU: GeForce® GTX 1070 WINDFORCE OC 8G - Gigabyte  || SSD: SSD KIN 240GB HyperX Savage || HDD: 2 TB Toshiba || HDD 2: WD 1TB blackcaviar || EHDD: WD 500 GB || POWER: Fortron 750W Raider II || LCD: DELL S2415H 23.8" IPS glossy || OS: Windows 10® - 64bit || GAME CONTROLER: Xbox One Controller for PC || KEYBOARD: Logitech Illuminated Keyboard K740 || MOUSE: Logitech G502 ||  RACING CHAIR: NITRO CONCEPTS E200 Race || SPEAKERS: Logitech Z323 || HEADSET: Hyper Cloud II || CONSOLE: PS4 PRO 1TB

Offline manjamax

Odg: Project C.A.R.S.
« Odgovori #532 u: Prosinac 19, 2013, 10:23:00 »
Možda glupo pitanje,ali hoće li Project C.A.R.S izaći za PS3?
''Once something is a passion, the motivation is there.'' - Michael Schumacher

''Buying Audi or Mercedes instead of BMW M3 is like buying a shooter game for Playstation that isn't Call of Duty.'' - Jeremy Clarkson

''Fear is exciting for me.'' - Ayrton Senna

Offline DogZy

Odg: Project C.A.R.S.
« Odgovori #533 u: Prosinac 19, 2013, 10:31:53 »
Najvjerojatnije nece, nedavno su prebacili razvoj igre za PS3 na PS4.
You are aiming for just one sweet spot in the corner. It's the point where centrifugal and cornering forces reach their equilibrium, where they are all at once replaced with acceleration.
APEX - The invisible vertex of a corner, a place where the fastest lap times are recorded.

Offline manjamax

Odg: Project C.A.R.S.
« Odgovori #534 u: Prosinac 19, 2013, 10:35:15 »
Šteta,možda budu neki port za PS3 napravili?
Znam možda još jedno glupo pitanje,ali je ova franšiza zamjenjuje GT franšizu ili je ovo samo njen konkurent?
''Once something is a passion, the motivation is there.'' - Michael Schumacher

''Buying Audi or Mercedes instead of BMW M3 is like buying a shooter game for Playstation that isn't Call of Duty.'' - Jeremy Clarkson

''Fear is exciting for me.'' - Ayrton Senna

Offline the_prodigy

Odg: Project C.A.R.S.
« Odgovori #535 u: Prosinac 19, 2013, 15:44:11 »
Konkurent
CASE: CORSAIR Carbide 400C ► CPU: INTEL Core i7 6700K 4.2 Ghz ► MBO: ASUS Z170 Pro Aura ► RAM: CORSAIR Vengeance LED 16GB DDR4-3200 Mhz ► GPU: Gainward GTX 1080Ti 11GB Phoenix ► HDD: 2x WD Black 1TB ► SSD: SAMSUNG EVO 840 Basic 128GB ► POWER: CORSAIR RM750X ► PEDALS: Heusinkveld Pro 3-Set ► SHIFTER: Heusinkveld Sequential ► HANDBRAKE: Heusinkveld Loadcell Handbrake ►WHEEL BASE: OSW Direct Drive Mige10 ► RIMS: QSP Road 30cm, Fanatec F1 28cm, Fanatec Drift 32cm, Luisi Monte Carlo Vintage 36cm, Sparco P310 Custom 31cm ► MOTION SYSTEM: Simxperience 2DOF Custom ► TRIPLE SCREEN: 3x 42" Sony KDL42W705 ► VR HEADSET: HTC Vive ► SPEAKERS: Logitech Z906 5.1 ► OS: Windows 10 Pro - 64bit

Offline Montoya

Odg: Project C.A.R.S.
« Odgovori #536 u: Prosinac 19, 2013, 16:02:25 »
Probaj pitati Kazu, možda ti čak i odgovori, zgodno je pitanjce :)
CroGrid & CroSimRacing osnivač i administrator

od 2008. & od 2009.


"And I came way too far in this game to turn and walk away"

"Nothin to smile about, I'm about to lose my mind"

Offline Jadran 73

Odg: Project C.A.R.S.
« Odgovori #537 u: Prosinac 19, 2013, 23:33:09 »
Danas 2 nova update-a  ;D



    Build 631 (19/12/13, Junior Member+) - 440 MB
    Career:
    * Stop the final session of Career series from being played again once it's completed (Seasons still reset). Still updates profile after the race to retain the setting
    * Updated RaceOverview screen with date values
    * Fixed loading screen values when loading sequential Career sessions
    GUI:
    * Track Selection grid set to clip children for neatness, needs further work to fix though
    * Fix for missing text on the Calibrate Wheel screen
    Physics:
    * Tires: Updates for the new cars
    * Prototype RWD P30: New physics set
    Vehicles:
    * Ford Sierra RS500: Tweaked HUD tacho to fit new physics, removed bad collision mesh making the car an off-roader, various tweaks, initial physics, added HUD tacho, fixed pivots, added proper collision setup, Added collision meshes, replaced common_paint and fixed missing materials in CPIT
    * Sauber C9: Added ambient shadow, tweaked cockpit exposure, initial physics set
    * Mercedes 300SL: Proper alpha1 driver animations + initial setup, handling update. Now uses approximation of air suspension.
    * Ginetta G55 GT3: Small cpit display tweak, configured various things for the first export, adjusted cockpit exposure, removed 2 pages from display, finished export setup, added lights, mirorrs, display
    Environment:
    * Additional track and vehicle logos, and happy holidays!
    * Flag wind speed fix for vertical flags, removal of very fast/inconsistent animations (needs animations replacement)
    * Treewall texturemat tweak: matched to lighting and treeinstances
    Tracks:
    * Wisconsin: Updated placement XML with all new tyre walls, polish pass completed on the whole track, added new viewer mesh files for the various new tyre wall stacks, updated grass exclusion to give full and proper grass coverage on the new level, updated grass texture, added all new textures required by the track revamp, updated a few existing textures also.
    * Oulton Park: Added ao map for scrutineering building (not yet in-game)
    * Brands Hatch (GP & Indy layout): First export, bh adjusted textures on bridges and road darkened

    Known issue:
    - Using DX11MT on Brands Hatch leads to a crash at Pilgrims Drop



    Build 630 (19/12/13, Junior Member+) - 150.9 MB
    Render:
    * Removes vehicle lod culling from camera direction (not used, but was doing calcs). Splits mirror code into own file (from hud). Mirror now renders in 3 chunks (in MT), chunk 1 - predicate, phase 1/2, chunk 2 - phase 3, chunk 3 - forward.
    Career:
    * Fixed bug in scoring when skipping rounds
    * Stopped mode-specific scoring being used on non-scoring session types
    Online
    * Added Steam presence and moved rich presence handling to Common Onlinesupport
    * Implemented Steam support for events - stat submits and queries, ghost uploads and downloads. Events should now fully work as expected when running with -steamlb command-line option.
    GUI:
    * Temp disable of base input for build
    * Adding GetScreenX/Y functions
    * Selected tiles now highlighted further with a blue overlay, improved icons for vehicle class types (not all currently)
    * Updated visuals on Get In Car button (VehicleModel screen)
    Environment:
    * Diffuse intensity multiplier implemented into particles shader billboardAnimated.fx (fragmentShaderZ_Forward) to increase brightness of particles
    * Modified foliage shader to prevent DX11 shaders triggering a divide by zero error through use of fractional power function (was causing missing tree trunks)
    * Road-broad texture updated
    Penalties:
    * Adding a safety check and an assert around a potential crash cause in racing flags
    Physics:
    * Tires: Vintage r3, FA r0.
    * Lotus 98T: New flexi tire. Both slicks and rain treads added. Reduced areo downforce by 15%. Increased mid-range torque and slight change in turbo mapping to help mid-range. Misc setup changes to suit. Wings set in the middle for Florence GP testing.
    Vehicles:
    * LMP RWD P30: Fixed custom livery support + added carbon
    * Mercedes 300SEL AMG: Small texture tweaks (not yet in-game)
    Tracks:
    * Oulton Park: Add new textures for pitbuilding, budworth building, fogarty moss center, pit garages (not yet in-game)
    * Milan: New textures addition, textures update
    * Azure Coast (Stage 1/Reverse): Placed new buildings from the start to the second big roundabout, fixed the terrain/road/pave along the croisette, removed road signs along section1, fixed csm+grass csm, deleted old stuff, updated sel sets
    * Brands Hatch: Texturemap replacement for treewall (not yet in-game)
CPU: AMD FX-8320, 3700 MHz | MB: ASRock 990FX Extreme3 | GPU: Gainward GTX 680 Phantom 4GB / driver 358.50
| RAM: G Skill F3-2133C9-4GXL 2x4 GB | PSU: Corsair TX650W | Soundcard/Headphones: ASUS XONAR DG 5.1/Razer Carcharias
| Monitors: Samsung SM P2470HD + Benq FP73G | OS: Windows 10 x64
| Gamecontroler: T300 RS

Offline Jadran 73

CPU: AMD FX-8320, 3700 MHz | MB: ASRock 990FX Extreme3 | GPU: Gainward GTX 680 Phantom 4GB / driver 358.50
| RAM: G Skill F3-2133C9-4GXL 2x4 GB | PSU: Corsair TX650W | Soundcard/Headphones: ASUS XONAR DG 5.1/Razer Carcharias
| Monitors: Samsung SM P2470HD + Benq FP73G | OS: Windows 10 x64
| Gamecontroler: T300 RS

Offline Cole™

Odg: Project C.A.R.S.
« Odgovori #539 u: Prosinac 20, 2013, 23:51:49 »
Karsi zvuče dosta bolje, no Aseto izgleda po ovom videu dosta bolje zapravo.
CASE: CoolerMaster HAF 912 Plus || CPU: CPU AMD Ryzen 7 3700X 4.4GHz || MBO: MSI X570-A PRO, AM4 || RAM: DDR4 16GB (2x8) 3200MHz Fury || GPU: GeForce® GTX 1070 WINDFORCE OC 8G - Gigabyte  || SSD: SSD KIN 240GB HyperX Savage || HDD: 2 TB Toshiba || HDD 2: WD 1TB blackcaviar || EHDD: WD 500 GB || POWER: Fortron 750W Raider II || LCD: DELL S2415H 23.8" IPS glossy || OS: Windows 10® - 64bit || GAME CONTROLER: Xbox One Controller for PC || KEYBOARD: Logitech Illuminated Keyboard K740 || MOUSE: Logitech G502 ||  RACING CHAIR: NITRO CONCEPTS E200 Race || SPEAKERS: Logitech Z323 || HEADSET: Hyper Cloud II || CONSOLE: PS4 PRO 1TB