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Off-topic => Gaming kutak => Autor teme: Cole™ - Travanj 07, 2015, 23:37:19

Naslov: Deus Ex : Mankind Divided
Autor: Cole™ - Travanj 07, 2015, 23:37:19
(http://i.imgur.com/hPFIk2i.jpg)





Igra je službeno najavljena.
Izlazi za PC i konzole nove generacije. Eidos Montreal radi na igri. Evo i vizualne potvrde od strane gameinformera (http://i.imgur.com/Egpex6K.jpg).
Razvili su vlasiti engine pod nazivom Dawn Engine koji je modificirana verzija Glacier enginea, kojeg smo upoznali u Hitman Absolutionu.

(http://i.imgur.com/xaFXddA.jpg)

(http://i.imgur.com/SM8jmJO.jpg)

(http://i.imgur.com/pFn0GDL.jpg)

Jedva čekam igru.
Taman prije nje, ponovo pređem Human revolution.
Mislim da će grafički i atmosferom pojest ionako već fenomenalni HR. Glacier je meni osobno bio čudo od enignea.

(http://i.imgur.com/esjjghe.jpg)

(http://i.imgur.com/2162jek.jpg)

Ovakvi detalji me uvijek napale.
TressFX (hair tech) mi je i u Tomb Raideru bio čudo i jako imerzivan grafički fičr.
Jedva čekam da to vidim u još boljem svijetlu. Ova igra i tema će se pratiti sa jako velikim zanimanjem.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Travanj 08, 2015, 00:16:12
Deus Ex: Mankind Divided Game Informer Coverage Trailer (http://www.youtube.com/watch?v=qeHARnYRnuE#ws)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Travanj 08, 2015, 17:24:40
(http://i02.kanobu.net/r/e397780a861ebc24733522867b32ac5c/1040x-/u.kanobu.ru/editor/images/71/46a588cb-9151-4122-a449-f1144d434d29.jpg)

(http://i06.kanobu.net/r/690a7afa629eff67e099cf1615f38f24/1040x-/u.kanobu.ru/editor/images/90/c5bdb75f-2d37-4e42-8627-fc7fd5ad2379.jpg)

(http://i14.kanobu.net/r/783abcee8e9ac1f710d179a6351db2ee/1040x-/u.kanobu.ru/editor/images/77/f978d475-e326-42bc-b1b2-c7fe2fba78af.jpg)

(http://i19.kanobu.net/r/46bd3074d72cf750b8c49bf550f216aa/1040x-/u.kanobu.ru/editor/images/29/7d1ccf3f-5310-49e0-984f-bbcd5c9a592d.jpg)

(http://i12.kanobu.net/r/25eb274ecf8e78fda85e3bf67e4ec795/1040x-/u.kanobu.ru/editor/images/34/047dbd45-418e-4298-96e3-7236186a23bb.jpg)

(http://i16.kanobu.net/r/158108505cd792b9c3c0349bc25c419a/1040x-/u.kanobu.ru/editor/images/19/0fcf22e7-8850-4b89-9ac9-f9be50e2a20f.png)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Travanj 08, 2015, 18:08:49
Deus Ex: Mankind Divided - Announcement Trailer | PS4 (http://www.youtube.com/watch?v=uvSs5b6y-YM#ws)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Thergothon - Travanj 08, 2015, 22:11:43
Dobar je trailer i nabrijan sam na igru, ali od pretjeranog slavenskog naglaska mi je zlo. Pod hitno mu treba augmentacija koja ispravlja stereotipna klise sranja.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Travanj 08, 2015, 22:15:17
BB ti je udario u mozak.  ;D
A meni je to baš cool iako ne igram Minecraft i nemam osam godina. xD
Naslov: Odg: Deus Ex : Mankind Divided
Autor: ManTheRamparts - Travanj 08, 2015, 22:18:02
Dobro veli, baš smo se spominjali danas o tome. Onak, 2029. godina, igra koja je za razliku od većine dosta duboka i onda denu takav mutavi naglasak kojeg se ne bi ni Bond filmovi posramili. Sve 5, al da su baš morali tak stereotipno odigrati... Glupo je jednostavno.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Travanj 08, 2015, 22:26:23
i onda denu takav mutavi naglasak

Terminator-I'll be back - YouTube (https://youtu.be/WgPePk3kGZk)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: ManTheRamparts - Travanj 08, 2015, 22:28:24
Nisu svi Švarce pa da im to prolazi. cer1njo

Ovo mi je baš bilo JAKO glupo. ;D
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Travanj 09, 2015, 01:04:45
(http://i.imgur.com/7fdf6V4.gif)

(http://i.imgur.com/00iDAZO.gif)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Travanj 09, 2015, 21:38:28
-Takes place in 2029, 2 years after Human Revolution
-Listed as single-player, no mention of multiplayer
-Jensen is part of a covert, goverment-sponsored task force called Task Force 29, a new bracnh of Interpol, to combat a new breed of terrorism
-Jensen doesn't full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective
-In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted
-Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)
-Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided
-Story is in many ways a story of redemption for Jensen
-The story they're telling is building to events that take place in the original Deus Ex
-With Mankind Divided, they're exploring the original game's past; "Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?"
-Added a lot of diversity to the environments
-Females are also now part of the regular enemies in the game
-One of Jensen's missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals
-It is nicknamed "Golem City", based on the real life Kowloon Walled City
-Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere
-Mission to track down a leader of an aug group, but police have captured the informant
-Can choose to butter up the informant's wife for clues or cause a scene with the police
-Alternatively Jensen can bypass this area of the game altogether and find the leader's hideout on his own
-Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence
-Transhumans (augs) referred to as "clanks" by police
-"You can go full combat or full stealth throughout any part of the game"
-Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions
-Doesn't want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply
-Features twice as many augmentations as Human Revolution
-Aug examples:

    Tesla: little darts pop out of Jensen's knuckles allowing him to tag enemies and take them out quietly
    Silent Run: Allows Jensen to move quickly across any floor without making a sound (can combine with cloaking)
    C.A.S.I.E.: Allows Jensen to analyze the mental state of individuals, helping him to respond adequately in conversations
    PEPS Gun: Non-lethal weapon that pops out of Jensen's bionic arm and fires a concussive blast allowing him to knock an enemy out, kill him or flee

-Augmentation features can be assigned on the d-pad for quick selection
-Augmentations consume a fixed amount of energy, when Jensen stops using them he regains a portion of it
-Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally
-New remote hack augmentation allows Jensen to activate shortcuts through areas to pass enemies
-No plan for Human Revolution saves to carry over, but Eidos is planning for a franchise now, want to expand further after HR's success
-No plans for a Deus Ex MMO
-Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay
-Mankind Divided's moment-to-moment action plays out like a series of set-piece moments, a 'remarkable feat' considering nothing is scripted
-Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc
-Some enemies have external tech like exoskeletons and mechs to combat Jensen
-Variety of enemies have a diversity of weapons, augments, or other high-tech combat tools, some have high-jump abilities, etc
-Focused on making A.I. more aggressive, flanking, etc
-Certain elements of the environment now react to combat
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Asko - Travanj 09, 2015, 22:17:11
Nakon što izađe The Witcher 3, ovo preuzima titulu "najiščekivanije igre"  hug1. Imal kakvih indicija o release date-u, pretpostavljam da sigurno neće bit tokom ove godine?
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Shimmy - Svibanj 17, 2015, 15:55:50
Nakon što izađe The Witcher 3, ovo preuzima titulu "najiščekivanije igre"  hug1. Imal kakvih indicija o release date-u, pretpostavljam da sigurno neće bit tokom ove godine?

Baš to! Čudo od igre, HR me oduševio i ne očekujem ništa manje od ovog naslova
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Thergothon - Lipanj 16, 2015, 20:26:13
Deus Ex Mankind Divided Gameplay E3 2015 - YouTube (http://youtu.be/cGPnrmPpROM)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Lipanj 16, 2015, 20:35:27
(http://www.dsogaming.com/wp-content/uploads/2015/06/dxmd_2015_06_12_e3_screen_online_003.jpg)

(http://www.dsogaming.com/wp-content/uploads/2015/06/dxmd_2015_06_12_e3_screen_online_001.jpg)

(http://www.dsogaming.com/wp-content/uploads/2015/06/dxmd_2015_06_12_e3_screen_online_004.jpg)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Lipanj 16, 2015, 23:35:56
Deus Ex Gameplay Demo

Deus Ex Gameplay Demo - IGN Live: E3 2014 - YouTube (http://youtu.be/7-KdpmCt9C0)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Lipanj 16, 2015, 23:46:01
GOTY  cer1njo
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Lipanj 16, 2015, 23:51:29
Užasno mi je krivo što nemam više vremena za popratiti sve ove igre na E3-u.
Ali sve mi izgleda odlično. Čini mi se kao jedan od najboljih E3-a ikada, ovako sastrane gledajući.
Zanima me preko 15-ak igara, a dolazi čini se toga još tolko, barem što se mene tiče.

Ovo isto izgleda brutalna igra. Zašto dan ne traje 108 sati i zašto ne živimo beskrajno.  cry1  cry1
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Thergothon - Lipanj 17, 2015, 15:54:54
Iako preferiram stealth, dobro je da rade na poboljšavanju alternativnog pristupa, prvenstveno napucavanje koje u prethodniku nije baš briljiralo.

I sad od početka pa do kraja igraču bude omogućeno da ostane dosljedan svom stilu, čak i kroz boss borbe, inače najveća boljka prethodnika.

Jedva čekam zaigrati.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Thergothon - Lipanj 20, 2015, 21:07:09
Deus Ex: Mankind Divided – World Premiere Gameplay Demo - YouTube (http://youtu.be/jh-iX2bxOjI)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Lipanj 20, 2015, 21:31:29
Pogledao sam par minuta, da si ne spojlam previše.
Tamo od Icarus landinga pa do kraja prvog hackinga, djeluje impresivno i jako dobro.
Vidi se da igra dobiva nastavak u puno smislu, a ne HR 1.5 ili slično...
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Kole - Lipanj 20, 2015, 22:41:24
Ja sam sve do bossa pogledao i ugasio, čini se odlično makar je u alphi još. Uzimam sigurno.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Lipanj 20, 2015, 22:51:31
čini se odlično makar je u alphi još.

Zar nije trend da alfe i bete izgledaju bolje od finalnog proizvioda?  cry1

 cer1njo
Naslov: Odg: Deus Ex : Mankind Divided
Autor: SuperVeloce - Lipanj 21, 2015, 00:00:08
Human Revolution je jako dobra igra bila. Sjećam se da me je onaj predzadnji boss fight mnogo namučio. Nadam se da će se taj kvalitet nastaviti i na ovaj dio.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Kolovoz 05, 2015, 14:34:05
(http://www.dsogaming.com/wp-content/uploads/2015/08/DXMD_2015_08_05_GC_screen_ONLINE_020.jpg)

(http://www.dsogaming.com/wp-content/uploads/2015/08/DXMD_2015_08_05_GC_screen_ONLINE_021.jpg)

(http://www.dsogaming.com/wp-content/uploads/2015/08/DXMD_2015_08_05_GC_screen_ONLINE_022.jpg)

(http://www.dsogaming.com/wp-content/uploads/2015/08/DXMD_2015_08_05_GC_screen_ONLINE_023.jpg)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Kolovoz 08, 2015, 11:47:41
Deus Ex: Mankind Divided Action / Stealth Gameplay Demo  (http://www.ign.com/videos/2015/08/07/deus-ex-mankind-divided-action-stealth-gameplay-demo-ign-live-gamescom-2015?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Kolovoz 31, 2015, 19:41:29
Deus Ex: Mankind Divided – Augment your Pre-Order - YouTube (http://youtu.be/eJkzcQDqbpE)

Deus Ex: Mankind Divided - Augment Your Pre-Order - Extra In-Game Mission - YouTube (http://youtu.be/CClu_nem7UA)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Listopad 07, 2015, 14:39:27
Deus Ex - 15th Anniversary Animated Trailer - YouTube (http://youtu.be/5_40BvIHrgY)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Listopad 08, 2015, 15:51:05
(https://c1.staticflickr.com/1/583/21413176234_754fe50e00.jpg) (https://c1.staticflickr.com/1/583/21413176234_c4bd045383_o.jpg)

Deus Ex Mankind Divided Hands On: “All Signs Suggest It’s An Improvement On Its Predecessor In Every Way” (http://www.rockpapershotgun.com/2015/10/08/deus-ex-mankind-divided-preview/)

As well as leading newcomers through the basics of the various optional approaches that are at the heart of the game – stealthy slaughter, guns blazing, sneak and subdue, leave no traces – Dubai is a showcase for Mankind Divided’s reworked cover and power mechanics. Use of cover hasn’t changed dramatically but, as with every action in the game, the implementation is smoother and less prone to error. At the click of a button or push of a trigger, Jensen moves efficiently from one position to the next and doesn’t feel as if he’s velcroed into place as soon as he attaches to a waist-high wall or desk. The HUD displays the path he’ll take between pieces of cover and if you choose to dash into the open, it’s possible to see the exact spot you’ll reach.

As well as making all of Jensen’s movements flow more naturally, the new engine better facilitates the kind of positional awareness that the third-person camera was implemented to support.

Where Human Revolution’s spaces were constructed like a series of individual boxes connected by corridors, Mankind Divided’s hubs are like blocks of Swiss Cheese.
An enormous amount of care has gone into making the theatre feel like a natural place, where vents exist as parts of the architecture, with utility and purpose, rather than convenient shortcuts. It’s almost possible to move from the beginning of the level to the end without leaving cover but such a route is reliant on clever use of Jensen’s abilities rather than opportune waist-high walls.

As a stealth game, Mankind Divided already feels exemplary. Slight changes to visual feedback and enemy barks make AI behaviour more convincing and legible, but it’s in the level design that the game really shines.

Deus Ex: Mankind Divided is reinventing the art of the side-quest (http://www.gamesradar.com/deus-ex-mankind-divided-reinventing-art-side-quest/)

Most intriguing is how side-quests don’t just support the main story, they can tie into it, becoming part of how it plays out, without you ever knowing - as DeMarle puts it, your actions in the wider game can “haunt” the critical path through the game.

“Players might not even know they’re on a side-quest,” says Fortier. “It’s going to feel like they’re on a main quest. What I love about them is that we get to explore other sides of themes that we’re dealing with, and on a more human level. Those are the quests that often stay with you and make the world gel together, so to me they’re fundamental. They’re what wraps the whole thing and makes it a believable world and not just a series of objectives that you’re doing in order to complete the game.”[/i]

Deus Ex: Mankind Divided lets your choices define you in its oppressive world (http://www.polygon.com/2015/10/8/9477257/deus-ex-mankind-divided-preview-demo-dubai-prague)

Many of the augmentations available in Human Revolution were obviously geared toward either a lethal approach (the Typhoon) or a stealthy strategy (cloaking). Thisdale said that the developers used telemetry data from the previous game to track players' usage of particular augmentations, and realized that some were much less popular or useful than others. Instead of removing them, the studio redesigned them to provide more options to players, and to make all of those choices viable in Mankind Divided.

Mankind Divided will offer augmentations that have very specific use cases, like unique ammo types that are effective against a particular type of enemy. Even the Tesla gun arm can be used non-lethally. Those kinds of choices will affect "how you negotiate those tougher enemies," said Thisdale. And as Eidos Montreal said earlier this year, it'll be possible to complete Mankind Divided without killing anyone — even bosses.

What Playing the Same Level for Three Straight Hours Taught Me About Deus Ex: Mankind Divided (http://www.gamespot.com/articles/what-playing-the-same-level-for-three-straight-hou/1100-6431257/)

Like with its predecessor, Mankind Divided’s core gameplay is multifaceted and open-ended. It presents you with a problem, provides you with tools, and says, “Figure it out,” allowing for experimentation and, potentially, some gratifying eureka moments. In this case, I needed to infiltrate a heavily guarded theater in order to confront a mafia kingpin. My tools? A curated loadout of weapons and augments. Typically you acquire these upgrades in a gradual, calculated manner, but because this mission was pulled from the middle of the game, I was simply presented with three different pre-created loadouts, each of which was designed with a different play style in mind: combat, stealth, or a balance of the two.

Whereas Human Revolution used discrete, non-replenishing “batteries” to fuel Jensen’s special augmented abilities, Mankind Divided opts for a far more flexible energy bar. Now when you use an ability, it may gradually drain the meter while that ability is active or take off a certain chunk upfront but recharge up to a certain point afterwards. Each augment seems to utilize energy in a different way, and perhaps most forgiving of all, your meter will never remain completely empty. Every time you bottom out, the energy bar will gradually regenerate up to a certain point--basically enough for one good takedown. Energy for augments is still somewhat scarce, but if nothing else, I’m grateful to see a more sophisticated system in place.

I did collect various inscrutable “parts” such as hydraulic micropumps and gyroscopic regulators while exploring the theater level. This--coupled with the “Combine” option in the familiar block-based inventory menu--leads me to believe we’ll be able to craft custom weapons and equipment at some point.

My stealth playthrough delivered some excellent moments as well. Highlights include: sniping a guard with my tranquilizer rifle while hidden in a vent, then sniping the next three guards who came to check on their buddy; avoiding detection by remotely hacking a patrolling robot; and piling passed-out bad guys on a basement stairwell because yes, other guards will be alerted if you just leave limp bodies lying around. These mechanics haven’t changed as much as those related to combat, but the theater’s level design allowed for the same non-lethal fun that made stealth such a thrill in the previous game.

The Smart Evolution of Deus Ex: Mankind Divided (http://www.ign.com/articles/2015/10/08/the-smart-evolution-of-deus-ex-mankind-divided?utm_source=IGN%20hub%20page&utm_medium=IGN%20%28front%20page%29&utm_content=3&utm_campaign=Blogroll&abthid=561668945ff521a240000003)

Level design is the unsung X-factor of a Deus Ex game, as providing the proper context for the different augments is the key to making character progression choices feel meaningful. The Dvali Theater level (which takes place roughly two thirds into Mankind Divided) does this with great success, providing both obvious and more subtle opportunities to leverage Adam Jensen’s many new wonderful toys.

The remote hacking aug is similarly useful in both combat and non-combat scenarios. Some cameras in Mankind Divided simply don’t have big enough blind spots to effectively sneak past, which means some paths through the level are out unless you want to let everyone know you’re there. That makes the ability to temporarily disable security cameras from a distance incredibly valuable – being able to bring a menacing security mech to its knees from the safety of cover is admittedly a nice cherry on top though.

More subtle than the relationship between your abilities and the surrounding environments are the many little tweaks in Mankind Divided. The hacking interface, for instance, is a lot slicker-looking, which ends up being kind of significant given how much time you spend doing it as a stealth-oriented player. There’s even a slew of new abilities to employ during a hack, intended to help you face the new curveballs enemy security systems will now throw at you. Other subtleties include a cover traversal system that allows Jensen to move swiftly and tactically between cover points with a simple point-and-click, and the revamped energy bar, which is structured so as to let players use their abilities a bit more frequently.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Listopad 09, 2015, 04:43:34
Hacking and Attacking Gameplay - Deus Ex: Mankind Divided - YouTube (http://youtu.be/b9cGJyGG4Vc)
Deus Ex: Mankind Divided - Mega Preview - YouTube (http://youtu.be/Efgk30QMbr4)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Listopad 22, 2015, 16:54:06
Deus Ex: Mankind Divided - Adam Jensen 2.0 Trailer

Deus Ex: Mankind Divided - Adam Jensen 2.0 Trailer - YouTube (http://youtu.be/sCkNwllUOQY)

Trailer kao da se vrti u 9 FPSa...
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Listopad 22, 2015, 23:01:19
Rula.  kava1
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Deadwalker - Listopad 23, 2015, 10:32:04
Nadam se samo da opet neće usrati rasplet priče kao što je bio slučaj s prethodnikom.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Prosinac 02, 2015, 23:13:53
Deus Ex: Mankind Divided - New gameplay details - YouTube (http://youtu.be/zhknaN4yeJw)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Prosinac 22, 2015, 23:05:22
(http://i.imgur.com/0nlk5ig.jpg)

(http://i.imgur.com/pJKcUvv.jpg)

Izgleda mnogo dobro...

Deus Ex: Mankind Divided Adam Jensen 2.0 | Trailer - YouTube (http://youtu.be/aALUh8SxNUg)

Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Siječanj 24, 2016, 22:58:26
  thumbs1

Deus Ex Mankind Divided Soundtrack - Dubai Theme - YouTube (http://youtu.be/HE4gjZkVrQ4)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Travanj 29, 2016, 05:24:11
Deus Ex: Mankind Divided - 101 Trailer - YouTube (http://youtu.be/ZGGaVCCMgfw)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Lipanj 10, 2016, 23:18:31
Deus Ex: Mankind Divided – City-hub Gameplay Demo | PS4 - YouTube (http://youtu.be/aUn6cyh9-Ic)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Thergothon - Kolovoz 04, 2016, 00:11:57
Pao je preorder, može biti samo bolje od prethodnika koji mi je još uvijek odličan unatoč određenim manama, a i kronično mi fali cyberpunk.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Deadwalker - Kolovoz 04, 2016, 10:21:43
To već dolazi ovaj mjesec?

Ja ću vjerojatno malo pričekati, iako ne sumnjam da će igra biti gg.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Thergothon - Kolovoz 05, 2016, 09:22:19
Da, 23.8. izlazi.

Mene je isto iznenadilo, stalno sam imao osjećaj da je odgođen do 11. mjeseca.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Thergothon - Kolovoz 18, 2016, 18:25:21
[NA] Deus Ex: Mankind Divided - Launch Trailer - YouTube (http://youtu.be/RyyMhAOWvf8)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Thergothon - Kolovoz 20, 2016, 10:58:39
Ugodno iznenađenje, otvorim mail i vidim da je već jučer igra predana kurirskoj službi, znači u ponedjeljak bi trebala stići na moju adresu, dan prije službenog izlaska.

Iznenađenje jer inače često ne stigne niti na dan izlaska.

http://www.metacritic.com/game/playstation-4/deus-ex-mankind-divided (http://www.metacritic.com/game/playstation-4/deus-ex-mankind-divided)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Kolovoz 20, 2016, 11:12:36
Dobre recenzije...
Kako sam od sutra pa do 10.09 na godišnjem sve mislim da bi je mogao i kupit da se malo igram...
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Rujan 17, 2016, 07:12:37

Deus Ex: Mankind Divided

(http://i.imgur.com/SYOADEe.jpg)

Kada sam nakon početnog privikavanja, shvatio o kakvom se nastavku radi, odigrao sam igru u jednom dahu...



AJDE DA PROBAM MALO KAK TO DELA; U JEBEMTI OVO RULA!

Već neko vrijeme, točnije godinu dana, masu igara krenem igrat i nikako da ih završim, pa mi se nakupi dosta toga i na kraju stoji nezavršeno na HDD-u. Od kolege s kojim imam "šeran" akaunt Steama, odlučio sam skinut igru, čisto da vidim koliko je tehnički zahtjevna i kako se vrti na mojoj kanti. Iako je na prvu, sama gameplay mehanika igre ostavila mlak i nezgrapan dojam, čim sam ostavio prvih sat vremena igri, sve mi se vratilo na najbolji mogući način - čistim uživanjem do samog kraja igre. U kompletan prelazak sa svim side kvestovima, utrošio sam trideset i jedan sat. Igra je nešto kraća od svojeg predhodnika, ali to me ni najmanje nije smetalo.

ADAM ĐENSEN, STORYLINE I NEKI FIČRI KAJ IMAM PO SEBI?!

Kad bi neka osoba koja me jako dobro zna i koja zna moje preference kod ovakvih igara rekla, kaj sam ja dobil od ove igre, taj bi rekel ovo: Dečki iz Eidosa su nazvali Čoleta i pitali ga, e Čoleeee kakav Deus Ex oćeš da bude ovaj Mankind? Točno takvog su mi i isporučili. Jebemti kak me igra držala. Od core mehanike igre koja je po mom čefu/ukusu jel. Atmosfera koju su pogodili ko s čikom u oko. Sama priča iako Čole ima zamjerke na dio tog storytelinga. Grafički igra razvaljuje. Level Design napokon uz Doom se vraća na velika vrata u FPS-ovima. Prag i ostali gradovi koje neću spojlat izgledaju fenomenomenalno. Jedino ta nekad traznicija iz grada ili iz Praških četvrti ubija malo s vremenskim loadingom. No nisam puknul igru na SSD, pa je to možda moja greška. Priča je odlična, odlično upakirane misije, sve ide super, sve je divno krasno, krasni dijalozi, monolozi, side kvestovi, side misije, fino se sve to razgrana, no čini mi se kak igra nažalost ima potencijala za puno veću priču. Adam je puno veća faca od tam nekog agenta koji je zapel za tak, uvijetno rečeno "slab razlog" iliti lik toliko jebe sve i svakoga i toliko je s tim augmentićima jak, da je priča "morala" bit Adam ponovno spašava svijet! Augmentacije koje imamo, su dignute na skroz neki drugi level i kao 99% igre, jednostavno je evoluirao ovaj nastavak; na moju i možda još nečiju srećicu. Ganjao sam sirovi stealth, no ubijao sam iz gušta animacijama onak, kad god mi je došlo i kakve sam volje bil. Nekad sam sačuval poziciju i radil kaos nekakvih desetak minuta, uživajući Adamovim Crysis mogućnostima, koje su me jebeno oduševile, uostalom na dnu ove rece jest i video kako širim kaos Praškim babićkama.

JA NISAM OVO TRAŽIL; MAJKEMI!

Igra mi je genijalna i bogami - baš to sam tražil! Došlo mi je odmah da krenem NG+, jer igra i ja to zaslužujemo. To ja zovem pravim gaming snošajem. Ona Alex Vega! E ta pička! Zašto nije gola i zašto ima toliko odjeće na sebi? Još pazi - ima cloak! Deeeee beži dev. Mogao sam imao nutella horny time. Ovak mogu sam zamolit nekog i platit fotošop žene iz igrice. Likovi u igri su mi taman dobri da ih nekak popamtim, a da nije preveč fokus na njima. Maksimalno sam kroz igru ganjal sve moguće mailove, alternativne puteve, sakupljanja i crafting razno raznih stvari. Al od svih odličnih stvari, na kraju me najviše oduševilo napucavanje koje je u ovakvoj igri, sekundarna, ali opet jako bitna pojava. U HR-u je to dosta bilo traljavo i zanemareno. Ovdje je to Č/10; bravo Nixxes, bravo Eidos, bravo SE. Baš igra po mom guštu. Malo slikica mojih iz igre i video kak kaj Švarci jebem mame...

(http://i.imgur.com/zlaMIBe.png)

(http://i.imgur.com/Mh3YVtI.jpg)

(http://i.imgur.com/d34Li6o.jpg)

(http://i.imgur.com/ogk3LM0.jpg)

(http://i.imgur.com/E99wthB.jpg)

(http://i.imgur.com/tZ5OHv7.jpg)

(http://i.imgur.com/WZ7CDLh.jpg)

(http://i.imgur.com/db5w81E.jpg)

(http://i.imgur.com/9JCsZRR.jpg)

(http://i.imgur.com/cMbN2s5.jpg)

A sada malo killing me softly...

Deus Ex Mankind Divided | Making Caos - YouTube (http://youtu.be/IaUn0YmCafE)

Naslov: Odg: Deus Ex : Mankind Divided
Autor: Thergothon - Rujan 17, 2016, 09:44:15
Koliko god mi je Adam Jensen odličan lik, možda bi radije da su u ovom nastavku se fokusirali na nekog novog protagonista i priču.
Više to nije toliko osobno i "važno", bez obzira što se kopanjem po svemu i svačemu može saznati dosta stvari koje bacaju svjetlo na događaje iz prethodnika.

Ista stvar je i s augmentacijama, 90% augmentacija je preneseno iz prethodnika (logično zbog pozadine lika s kojim igramo) a nove (kojih je premalo) su tu tek tolko da se vidi kako je riječ o nastavku, ništa posebno.

Facijalne animacije i lip sync kod sporednih likova često ni približno ne zadovoljava standarde koji su postavljeni još na prošloj generaciji igara.

Ima napretka i nije igra ništa lošija u odnosu na prethodnika, ali budimo realni, 5 jebenih godina je prošlo od HR-a i puno veći skok u kvaliteti je trebao biti na svim poljima.
Ovo je za mene Deus Ex: Human Revolution 1.5, odnosno kao da se radi o jednoj velikoj ekspanziji koja je trebala izaći prije 2-3 godine.

Da ne bi bilo zabune, uživao sam u igri i odlična mi je unatoč svemu tome, ali ponajviše zato jer nema prave i izravne konkurencije.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Praetorian - Rujan 17, 2016, 13:02:12
citam i ne vjerujem da je cole ono napisao  sm1jeh
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Rujan 17, 2016, 13:34:51
Why?  jaad
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Praetorian - Rujan 17, 2016, 14:00:12
Nisam ocekivao da ce ti se svidjet igra
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Rujan 17, 2016, 14:20:05
Zbog?  kava1
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Praetorian - Rujan 17, 2016, 14:33:50
radi Medal of honora Warfightera  :P

Ne znam kad si zadnji put odigrao RPG, Deus Ex je pa me iznenadilo.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Thergothon - Rujan 17, 2016, 15:25:21
RPG elementi već u Human Revolutionu, barem po pitanju gameplaya nisu bili izraženi kao u prvom Deus Ex-u iz 2000. i ta pojednostavljenost je u današnje vrijeme normalna.

Igra se najnormalnije može odigrati kao FPS ili stealth naslov bez da se koriste praxis kitovi tj. nisu nužnost. Npr. recoil i sway oružja su toliko minimalistički da nema potrebe trošiti na takve augmentacije ako želiš bilo kakav izazov.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Studeni 26, 2016, 23:26:58
Čole, znam da voliš 21: 9  ;D :P

(https://c2.staticflickr.com/6/5786/30892424760_9fbfc2992d_b.jpg) (https://c2.staticflickr.com/6/5786/30892424760_d840b1a6f0_o.png)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Studeni 28, 2016, 17:39:30
Jesam lud ili? Uz to isključena minimapa...

(http://i.imgur.com/fd7sb7V.jpg)

Ako mi je za COD trebalo 20 sati ovdje mi ne gine..... Hm....
Ovo će biti napeto pa da vidimo.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: bartul_9 - Studeni 28, 2016, 17:45:44
Ma dajj, pa ja mislim da je ovo nemoguce proc na toj tezini, a mozda i nije..Treba se odigrat savrseno i bez greske, stealth u punom smislu, a tako bi se ova igra trebala i igrati.Bilo kako bilo, sretno ti doktore.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: the_prodigy - Studeni 28, 2016, 17:55:26


Jesam lud ili?

Jesi
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Studeni 28, 2016, 18:23:10
Jesi

Taman do Božića...

Ali ima mi nešto u tome... Da treba pazit na svaku odluku i razumno koristi augmentacije i oružje...
To mi je jednostavno mnogo zabavnije...  ;D
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Thergothon - Studeni 28, 2016, 18:51:09
Najobičnija laganica, barem u mojem slučaju u drugom prolazu. Par sitnica mi fali do platine tj. do svih ačivmenta.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Praetorian - Studeni 28, 2016, 19:22:34
A vidis ja ne volim teske igre, a Bloodborne sam s gustom presao. Te Souls igre jedino volim da su mi teske, ovo sve drugo samo ispizdim.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: bartul_9 - Studeni 28, 2016, 19:27:17
Tako je i kod mene al opet nemam bas neko zadovoljstvo kad mi igra nije izazovna, ako proletim kroz nju nije to, to..Zato vecinom igram na hard tezini ili na onoj koju developeri preporucuju.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Thergothon - Studeni 28, 2016, 19:39:23
Save i load opcije su ti ovdje konstantno dostupne. Znači istog trena dok te netko otkrije i zapuca lupiš po load i to je to. Postoji brdo težih igara. Drmaš po stealthu i lagano je čak i bez augmentacija jer je AI dosta loš.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Studeni 28, 2016, 20:07:10
Da, čini mi se dosta lagano...
Ali samo šta ja ako me otkriju ne idem na load nego nastavim...
I vidim ima dosta augmentacija koja stelath olakšavaju tako mi je je Iron man mod taman...

Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Studeni 30, 2016, 22:53:10
Utuko kakvih 10 sati i još nisam otišo iz Praga?!? Jedini glavni quest koji sam odradio je vraćanje na mjesto eksplozije...
Skupljam praxise za build prije kretanja jer mi treba ta Teslu...

Iako moram priznat dosta sam se toga načito kako u igri, kako na internetu da se pobliže upoznam sa frakcijama i likovima jer mi je sve bilo nepoznato...

Dizajn je zasada odlična, a čitam da posle to postane još bolje...

(https://c2.staticflickr.com/6/5662/31199352011_162c3b65d8_b.jpg) (https://c2.staticflickr.com/6/5662/31199352011_a6a238850d_o.png)

(https://c2.staticflickr.com/6/5781/31314949955_5d7c2b24b9_b.jpg) (https://c2.staticflickr.com/6/5781/31314949955_412ee50e6c_o.png)

Sa tehnilčke strane je sve prepuno detalja, ali smatram da su radnje poput pomicanja tijela, objekata i otvaranja ventilacijskih otvora morale biti animirane!
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Prosinac 01, 2016, 15:54:45
Sad se i meni igra; ali onaj DLC... Nezz.  kava1
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Prosinac 01, 2016, 16:33:27
Ja sam se upravo vratio iz ARC HQ i reko bi da mi još ne gine kakvih 15 sati igre...
DO sada utuko isto toliko...
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Prosinac 01, 2016, 21:17:24
I pohvale developerima; igra na ultra postavkama zbilja izgleda kao ovaj tech demo  thumbs1

Deus Ex: Mankind Divided - Dawn Engine Tech Demo - YouTube (http://youtu.be/D-epev7cT30)

A i sjećam se prve slike kada se igra najavila za koju nisam vjerovo da je iz gameplaya!  thumbs1

(http://cdn.eidosinteractive.com/mtl/marketing/Community/Blog/DAWN/DAWN_ENGINE_inengine_screen_1.jpg)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Prosinac 01, 2016, 21:22:51
Snimi malo gameplaya...
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Prosinac 01, 2016, 21:34:04
A šta će ti video.. Ma si odigro igru  cer1njo
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Prosinac 06, 2016, 14:13:51
Snimi malo gameplaya...

Evo Čole...  ;D
Skužio sam da nije problem Youtube već AVS video editor koji iako stavim 21:9 format napravi letterbox... Probao sam i sa Lightworksom ista stvar... Premiere ima opciju za 21:9 format ali mi se neda skidat to i zajebavat...
Tako da je slika mala...

Deus Ex on Vimeo (https://vimeo.com/194490849)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: bartul_9 - Prosinac 06, 2016, 18:10:36
Sve to stoji, al kad vidim ovaj njihov vision sa kojim vidis kroz sve zidove i svakog neprijatelja, stealth mi nekako gubi smisao i uopce nije toliko stealth koliko bi trebao bit.Znam da se o tome vec dosta pricalo i kako ga svaka igra danas ima i da narusava gameplay itd...Po meni ako bas zelis igrat stealth treba ne koristit vision i samo peglat suljanje i virenje iza kutova uz dobre sluse i slusanje koraka, e to je prava stvar.

Jos u ovakvim igrama ko Batman, Deus Ex to i ima neko objasnjenje pa taj vision drzi vodu, al u Mafii 3 i ostalim podbacajima to je totalna glupost.

Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Prosinac 06, 2016, 18:17:28
Velika je razlika između walhacka u ovoj igri i npr Mafiji 3!
Ovdje je potreban ako ćeš se šuljat ponajviše jer se vide razni otvori i drugi putevi koji te mogu odvest do cilja.
Ovdje ga i koristim jer sam u ulozi jbenog super kiborga koji je toliko augmentiran da nema veze sa običnim čovjekom; sav UI i ti hackovi dolaze iz njegovih kiborg očiju te i imamo augmentacije koje se granaju u različite strane...

Kao šta rekoh u ovoj igri wallhack nema veze sa onim tagiranjem u Far Cry igrama ili novoj Mafiji 3...

Ali tko neće koristit ne mora i neka prelazi kakko hoće, meni je jednostavno u ovoj igri to "organski" i ne smeta me niti najmanje...
Naslov: Odg: Deus Ex : Mankind Divided
Autor: bartul_9 - Prosinac 06, 2016, 18:30:41
Slazem se sa time.Ako ima smisla kao u ovoj igri ili kao u Batmanima, onda da.Mada bi se moglo igrat i bez toga i bilo bi full stelath, al i ja bi ga koristio ako ima smisla i ako je povezano sa pricom na normalan nacin..

Jbt. znam da nisam u temi al ono, u Mafiji 2 i 1 toga nigdje nije bilo i igre su bile savrsene, a sada ubace opciju da lik moze cucnit i potiho ubit nekoga sa leda, nabiju taj jebeni vision i napisu velikim slovima na omot od igre, Stealth..Ma kakav stealth, to nema veze sa nicim.

Inace ovaj Deus Ex mi izgleda odlicno, iako na prvu nisam bio bas nahajpan, mislim da cu ga zaigrat sa prvom prilikom..

Napisi vise dojmova doktore kad odigras.

Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Prosinac 06, 2016, 18:46:01
Piso sam već dojmove na HCLu i to je uglavnom to; malo mi se razvodnila oko osme i devete glavne misije koje odrađujemo u Pragu no sada se sve vratilo na mjesto...
Side questovi su zasada super i odradio sam ih devet... Jedan je još otvoren te drugi dolaze posle...
Zasada sam utuko nekih 25 sati i čini mi se da će mi za prelazak trebat cca 35 ili 40 sati... A i odigrat ću one dvije Jensen stories misije koje idu nakon glavne igre; za jednu kažu da je odlična..
Ubio sam samo jednog pandura koji mi je digo živac; svi drugi su preživjeli...

Evo i galerija slika (https://www.flickr.com/photos/doktor1/albums/72157675629450601); igra je predivna no ima mjesta napretku!

U spoileru su dojmovi sa HCLa:

Naslov: Odg: Deus Ex : Mankind Divided
Autor: Praetorian - Prosinac 07, 2016, 16:23:05
Uslikaj acivment kad predes igru  na toj tezini jer ti drugacije necu vjerovat  :P
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Prosinac 07, 2016, 18:51:28
(http://vignette4.wikia.nocookie.net/marvel-war-of-heroes/images/e/e9/Jack-sparrow-professione-pirata.jpg/revision/latest?cb=20150809005940)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: ManTheRamparts - Prosinac 07, 2016, 18:57:11
Evo doktora:

! No longer available (http://www.youtube.com/watch?v=-3S3eK0B_LU#)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Prosinac 07, 2016, 19:19:33
 cer1njo cer1njo cer1njo
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Prosinac 07, 2016, 19:21:28
Kao i 99.6% ljudi.....

Znaš onu, kupio pet igara, ali dvije sam ukro, ja nisam pirat  cer1njo cer1njo

Ili, ja kupujem igre, ja samo serije i filmove skidam - ja sam moralista  cer1njo  p1va
Naslov: Odg: Deus Ex : Mankind Divided
Autor: ManTheRamparts - Prosinac 07, 2016, 19:24:33
Ja većinom igram oriđiđi, zapravo dok nekaj igram igram original, ALI - često se prvo skine 'demo' verzija.

Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Prosinac 07, 2016, 19:35:55
 cer1njo

Prikriveni pirat  cer1njo
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Siječanj 24, 2017, 04:53:23
(https://pbs.twimg.com/media/C24rtNWWQAEWGym.jpg:large)

Adam Jensen goes undercover at an augs-only, high-security prison in Arizona. #ACriminalPast is coming February 23!
Naslov: Odg: Deus Ex : Mankind Divided
Autor: blowfish - Siječanj 24, 2017, 09:54:32
Uh, ovo bi moglo biti odlično. Barem zbog settinga ako niš drugo.

Igru nisam prošao, naravno. Kupio je prije mjesec-dva i jednom upalio  fpalm1
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Ožujak 13, 2017, 19:37:34
Igrao mi se ponovo Deus Ex, pa što neću odigrat DLC-ove koje nisam ni taknuo nakon odigrane igre...

(http://i.imgur.com/DcIpY0Y.jpg)

Adam Jensen ide deepcover...
Sviđa mi se jako DLC. Ljut sam, jer mi FRAPS nije htio ulovih hrpetinu screenshota za koje sam mislio da sam ih ulovio.
Izgleda jako lijepo i fakat su se potrudili oko dodatnog materijala.

Radnja se događa prije radnje iz Mankind Divideda...
Najviše mi se sviđa naracija kroz DLC, jer dok ga igramo, u biti pričamo priču.
I slušamo sexy glasove Adama i Delare Auzennee.

Deus Ex: Mankind Divided - A Criminal Past - Launch Trailer | PS4 - YouTube (http://youtu.be/fsFFqwPrfXo)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Ožujak 13, 2017, 19:59:35
Odjebi FRAPS!!

MSI Afterburner i slikaj...
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Ožujak 13, 2017, 23:41:37
Da šefe...
Naslov: Odg: Deus Ex : Mankind Divided
Autor: doktor1 - Ožujak 14, 2017, 12:54:43
Šta se odmah srdiš! Samo kažem da trebaš preći preko toga da je tu aplikaciju pregazilo vrijeme! Argument za korištenje istog može biti jednak onome za korištenje Windowsa XP - "pff, ali ja sam naviko i radi odlično"
Uz nvidia ShadowPlay / AMD ReLive, MSI Afterburner / EVGA Precision, koristit softver koji je zadnju nadogradnju imo 2013 godine je nepotrebno; Afterburner - pokazuje podatke koje mi odlučimo stavit u OSD, ima opciju hvatanja screenshotova u png formatu itd....

(http://i.imgur.com/CVaZo79.png)
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Ožujak 14, 2017, 13:35:00
Ne srdim se.  hug1
Naslov: Odg: Deus Ex : Mankind Divided
Autor: the_prodigy - Ožujak 14, 2017, 15:02:25
Ima i onaj sta dolazi sa win10, jel valja to sta, taj game mod koji se spominjao
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Ožujak 14, 2017, 15:04:22
Nezz na šta misliš?
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Punisher - Ožujak 14, 2017, 15:53:56
Xbox dvr software sa win 10 dolazi. Imho pored shadowplaya i ekvivalenata mu nema sto traziti. Dobar je da, ali previse resursa trosi da bi bio isplativ.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Ožujak 14, 2017, 17:50:13
Nebih se složio baš.
U nekim igrama zna biti dosta dobar.
Puno manje prostora zauzima.

Ono što shadowplay napravi fajl od par giga, DVR Software složi od pola gige.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Punisher - Ožujak 15, 2017, 09:19:35
Moguce, al problem je to sto si rekao, u nekim igrama. Dok u nekima pozdere procesora gro i dobijes throttling teski dok na shadowplayu vuce snimku u nativnoj rezi 60fpsa a n8 ne osjetis.
Naslov: Odg: Deus Ex : Mankind Divided
Autor: Cole™ - Ožujak 28, 2017, 21:19:31
DLC zvan A Criminal Past, zaslužuje osvrt/dojam/recenziju poput AAA naslova, jer traje duže od prosječne COD igre...

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Experience Adam Jensen’s first mission for TF29, set some time before the events of Deus Ex: Mankind Divided.





Iako su prošli mjeseci kako sam završio vrlo dobar Mankind Divided (štoviše bolji mi je nego Human Revolution); igrao mi se još novi Deus Ex, pa sam se bacio na treći, tj. svoj prvi story DLC - A Criminal Past. Level design A Criminal Pasta je jednako dobar kao i cijela igra. Zatvor i pit u kojem cijelo vrijeme boravimo su odlično dizajnirani i baš je bilo ugodno provest u ovom DLC-u nešto više od pet sati. Skupilo se dobar broj lijepih screenshota. Atmosfera DLC-a je vrlo dobra, ali su mi sporedni likovi karakterno totalno off. Zanimljivog izgleda; ali karakterno napisani ono - nula. Šteta, jer je plot i istraživanje odlično.

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Nekad kada igram Deus Ex imam osjećaj kao da Tetris igram; totalno me ganja osjećaj gdje hvatam/berem developerov svaki korak kako je radio igru i na šta je mislio kada je nešto smjestio negdje. To me malo smeta u cijelom ovom novom nastavku. Imaš osjećaj slobode; ali ideš po špranci od deva; nemrem objasnit. No to je minor issue. Bitno da je igra lepa, da lepo dela i da uživam u njoj većinu vremena. Malo sam razočaran što na kraju nije neki jači boss, makar mi se svidjelo jako kak su riješili onaj dio sa turretima koje se trebalo isključit na krovu čuze. Još malo slikica ovog lepog DLC-a koji bi od mene dobio čvrstu sedmicu; ipak mi je pružio zabave za cijelo jedno posljepodne...

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