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Forza Horizon 3 – First patch detailed, promises to fix stuttering, releases later today | DSOGaming | The Dark Side Of GamingForza Horizon 3 – First patch detailed, promises to fix stuttering, releases later today
Here is the changelog for this first patch for Forza Horizon 3:
Windows 10
– Fixed a performance issue on Windows 10 that caused stuttering with high or unlocked framerates on certain hardware configurations
– Improved stability on Windows 10
– Disable mouse move detection while driving
– The Windows 10 video options screen will no longer ask users to save when no changes have been made
-Additional options have been added to the Windows 10 Advanced Controller Menu. These include:
* Steering wheel sensitivity
* Invert Force Feedback
* Centre spring scale
* Damping scale
– Fixed a problem where pre-order cars and the Halo Warthog were not appearing in the Windows 10 version of the game for some players
Wheel Improvements
– Logitech G27 is now registered correctly on Windows 10, so the correct default mapping will be applied
– All wheels with enough buttons have had the horn added to their default mappings on Windows 10
– Fix to dead zones for acceleration and braking axes on wheels
– Default mappings for all TX Racing Wheel variants
– Fixed a bug where custom input mappings would not save successfully
General Improvements
– The Social and Rivals tabs will now unlock for players with Xbox Live Silver accounts
– Fixed a bug where the racing line would sometimes disappear
– Controller hot swapping is now available. Players can switch between controllers/their keyboard whenever they choose (including the wheel)
– Various content fixes for cars