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Na igri rade Poljaci iz CD Projekt RED studija, zasluzni za fenomenalni Witcher serijal.
Nadam se samo da će biti oprezni s "količinom slobode" da ne razvodne svoj fantastičan story-driven pristup u dizajnu role-playing mehanike.
hug1
Pa to je prava žena ave1 hug1 dsmoker
Ubiće te ta tvoja kompliciranost jednog dana. cry1 ;D
Ovdje se ne vidi baš puno a i iskreno, ne izgleda mi ništa drugačije nego Witcher 2. No opet, bolje od toga ni ne tražim što se tiče grafike jer on još uvijek izgleda fenomenalno
Nebitno, zasto komplicirati? Bitno da je novi engine najavljen, pogotovo jer je nova generacija igara pred vratima. Iskreno, grafika me previse ne uzbudjuje, nadam se napretku na podrucju gameplaya i pravom open world iskustvu bez da se pri tome razvodni prica i onaj utisak koji ostavljaju razni zivopsini likovi.
PC allows for more at the moment, but new platforms are stepping up. In the future, it should be much easier to unify the requirements. Some things, like control schemes, will still need to be tailored to the platforms but the new platforms will unify requirements.
PC was the lead platform for Witcher 2 because it was the most powerful, but that might change in the future.
Our DRM strategy has shown that it changes nothing. There's exactly the same number of pirated games whether you have it or not, and DRM is always painful for legal users. It wasn't really a smart decision, it's just reality.
We don't think that there are enough games for mature, adult players - Cyberpunk is going to be one of them. We learned a lot from working on the Witcher and we want to go even further on Cyberpunk. There are more main characters, we have different classes and character types, so you can expect some new elements to the storyline.
I think some people overreacted - we had long discussions about the roles of the female characters. We have women in our writing team, so we had both sides and directions to the discussion. It's not a part of our marketing strategy. I think the female character in the teaser is a strong character - she's not just a girl. We'll probably show that later on in our next teasers and trailers.
It's really not our strategy to be controversial in this way on this topic.
Independence is a crucial part of our strategy. That means we need to be independent in both ways. First, financially and secondly creatively - they're both crucial for us. So as a company we're listed publicly on the Warsaw stock exchange, which gave us financial independence and creatively we own all our IP so we're free to invest in our own business with total creative freedom.
Cyberpunk 2077 navodno sadrži pogled iz prvog i trećeg lica.
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Cyberpunk 2077 to contain both first- and third person perspective – rumour | VG247 ([url]http://www.vg247.com/2013/08/12/cyberpunk-2077-to-contain-both-first-and-third-person-perspective-rumour/[/url])
Earlier this year the company famously stated that it didn't intend to show off the game until 2017 at the earliest. So why announce it, only to go dark?Citat:"We released the Cyberpunk teaser trailer because we wanted to see how gamers felt about it," Iwinski explained. "We were super excited about the project internally, but what if it wasn't the right thing [for us]? But the response has been incredible. Now it's just up to us to deliver. We're hard at work on it."
Iwinski also had high praise for Bethesda's approach in revealing Fallout 4 to the world.Citat:"We're impressed with Fallout 4's rollout. They came on stage and said 'It's here, it's real, and it's coming out on this date.' We're going to do something similar. We're going to wait [to reveal the game] until we can show off a very meaningful piece of it."
Iwinski remarked that Cyberpunk is a great opportunity to keep the studio's creative energy high.Citat:"You can craft swords for 12 years, but you might get burnt out. People might want to leave and go work on something else. We're excited to switch to guns. We intended to keep [the team] energized with Cyberpunk. The core team is working The Witcher 3's expansions, but more and more people are moving over onto Cyberpunk."
CD Projekt Talks Cyberpunk 2077 - IGN ([url]http://www.ign.com/articles/2015/06/18/cd-projekt-talks-cyberpunk-2077?utm_source=IGN%20hub%20page&utm_medium=IGN%20[/url])
Now it has been revealed that the title will be ever grander in scale than the third and final entry in the developer’s sprawling fantasy series, The Witcher 3: Wild Hunt.
“Cyberpunk is far bigger than anything else that CD Projekt Red has done before,” visual effects artist Jose Teixeira told MCV. “Far, far bigger.
Ne znam vise su me dojmili likovi u witcheru neg u Da
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