Autor Tema: RaceRoom Racing Experience  (Posjeta: 36073 vremena)

0 Članova i 2 Gostiju pregledava ovu temu.

Offline ManTheRamparts


Offline the_prodigy

Odg: RaceRoom Racing Experience
« Odgovori #46 u: Siječanj 22, 2013, 16:29:20 »
Dobio sa danas ključ za betu, skidam igru pa napišem malo dojmove  šofe1

Probao sam open betu koja je bila prije, onu sa jednim autom, bio sam dosta zadovoljan, zvukovi su odlično, lijepo je optimizirana igra. Jedino sam skeptičan oko onog menija, lijepo on izgleda, ali u toj beti nije bilo naštimavanja setupa za auto i zanima me koliko će to biti pregledno sa onakvim menijem.
CASE: CORSAIR Carbide 400C ► CPU: INTEL Core i7 6700K 4.2 Ghz ► MBO: ASUS Z170 Pro Aura ► RAM: CORSAIR Vengeance LED 16GB DDR4-3200 Mhz ► GPU: Gainward GTX 1080Ti 11GB Phoenix ► HDD: 2x WD Black 1TB ► SSD: SAMSUNG EVO 840 Basic 128GB ► POWER: CORSAIR RM750X ► PEDALS: Heusinkveld Pro 3-Set ► SHIFTER: Heusinkveld Sequential ► HANDBRAKE: Heusinkveld Loadcell Handbrake ►WHEEL BASE: OSW Direct Drive Mige10 ► RIMS: QSP Road 30cm, Fanatec F1 28cm, Fanatec Drift 32cm, Luisi Monte Carlo Vintage 36cm, Sparco P310 Custom 31cm ► MOTION SYSTEM: Simxperience 2DOF Custom ► TRIPLE SCREEN: 3x 42" Sony KDL42W705 ► VR HEADSET: HTC Vive ► SPEAKERS: Logitech Z906 5.1 ► OS: Windows 10 Pro - 64bit

Offline ManTheRamparts

Odg: RaceRoom Racing Experience
« Odgovori #47 u: Siječanj 22, 2013, 17:17:01 »
Nemrem verovati, dela mi igra na mojem čereslu. :O

Još piše da XP nije podržan. Moram volana sad zvleči!

Offline Jadran 73

Odg: RaceRoom Racing Experience
« Odgovori #48 u: Siječanj 22, 2013, 17:30:22 »
Sad se moze sve stelat sto se setapa tice ali to treba jos doradit  kadt1kažem jer neke stvati se stelaju u "klikovima"  ;D
« Zadnja izmjena: Siječanj 22, 2013, 17:52:02 od Jadran 73 »
CPU: AMD FX-8320, 3700 MHz | MB: ASRock 990FX Extreme3 | GPU: Gainward GTX 680 Phantom 4GB / driver 358.50
| RAM: G Skill F3-2133C9-4GXL 2x4 GB | PSU: Corsair TX650W | Soundcard/Headphones: ASUS XONAR DG 5.1/Razer Carcharias
| Monitors: Samsung SM P2470HD + Benq FP73G | OS: Windows 10 x64
| Gamecontroler: T300 RS

Offline the_prodigy

Odg: RaceRoom Racing Experience
« Odgovori #49 u: Siječanj 23, 2013, 01:13:24 »
Kakav Photo Editor ima ova igra, je*eš Photoshop  cer1njo
CASE: CORSAIR Carbide 400C ► CPU: INTEL Core i7 6700K 4.2 Ghz ► MBO: ASUS Z170 Pro Aura ► RAM: CORSAIR Vengeance LED 16GB DDR4-3200 Mhz ► GPU: Gainward GTX 1080Ti 11GB Phoenix ► HDD: 2x WD Black 1TB ► SSD: SAMSUNG EVO 840 Basic 128GB ► POWER: CORSAIR RM750X ► PEDALS: Heusinkveld Pro 3-Set ► SHIFTER: Heusinkveld Sequential ► HANDBRAKE: Heusinkveld Loadcell Handbrake ►WHEEL BASE: OSW Direct Drive Mige10 ► RIMS: QSP Road 30cm, Fanatec F1 28cm, Fanatec Drift 32cm, Luisi Monte Carlo Vintage 36cm, Sparco P310 Custom 31cm ► MOTION SYSTEM: Simxperience 2DOF Custom ► TRIPLE SCREEN: 3x 42" Sony KDL42W705 ► VR HEADSET: HTC Vive ► SPEAKERS: Logitech Z906 5.1 ► OS: Windows 10 Pro - 64bit

Offline Punisher

Odg: RaceRoom Racing Experience
« Odgovori #50 u: Siječanj 26, 2013, 18:34:25 »
Aww man, dobio sam invite u betu  ave1 ave1 ave1 Nisam mislio da bude tako brzo.

Offline Thergothon

Odg: RaceRoom Racing Experience
« Odgovori #51 u: Siječanj 26, 2013, 18:37:48 »
Vozis na volan?

Offline Punisher

Odg: RaceRoom Racing Experience
« Odgovori #52 u: Siječanj 26, 2013, 18:41:25 »
Zasad bude na kontroler, al frend mi bude posudio volan kad malo probam kako je ^^

Offline Punisher

Odg: RaceRoom Racing Experience
« Odgovori #53 u: Siječanj 28, 2013, 18:09:06 »
Idući tjedan počinje open beta pa eto tko bude htio moći će isprobati igru sam. Meni se zasad sviđa, dosta dobro je napravljeno to, masa opcija za naštimavanje, probao sam na volanu i kontroleru, bez volana se ne isplati igrati IMHO.

Offline Luckyluke

Odg: RaceRoom Racing Experience
« Odgovori #54 u: Siječanj 30, 2013, 23:30:04 »
Krenula open beta -  R3E Open Beta Released | RaceSimCentral - Sim Racing News since 2000

Trenutno se apdejta igra... Jedva čekam.

Offline Jadran 73

Odg: RaceRoom Racing Experience
« Odgovori #55 u: Svibanj 21, 2013, 21:48:45 »
R3E -> Maintenance Complete




Changelog:

Game & Code & Performance:

    Full controller support. The cursor can be controlled in menus with analog stick on gamepads and steering wheels.
    Improved & updated controller support. (Reverse replicate for steering, new hot key options).
    Added additional controller options for steering sensitivity and min/max range.
    Added additional controller option for gamepads; return multiplier (front wheel return/snap back to center).
    Improved Analog Sector values for more accurate gamepad control.
    Instant Replays in-game. Press R to instantly see a replay of the cool move you’ve done.
    HUD elements can now be toggled on/off in replays.
    Implemented and improved free camera logic & cam collision.
    Data displays are now showing properly in replays.
    Tweaked Zoom in/out functions in replays for certain cameras, disabled them for cameras where it’s not meant to be used.
    Camera names will no longer show when replay controls are hidden.
    Optimized Localization. Game now supports letters with accents.
    Improved & updated font support.
    Fixed an issue where Russian keyboard inputs were not showing the right characters despite setting the Language for Unicode programs.
    Fixed various typos in menus, portal, car/track information and descriptions.
    Optimized Media Hub.
    Player can now have infinite amount of replay files in Media Hub.
    Optimized Menu transitions.
    Optimized GPU performance.
    Optimized Memory usage.
    Optimized CPU usage.
    Improved patching system to shrink the patch file size in future updates.
    Removed the launcher functionality in game as it’s no longer relevant; the game now executes faster.
    Fixed pathing issues that could occur on Win 7 and 8 when the Windows or the game was not installed in the default location.
    Fixed various issues that occurred when adjusting car setup and going back to the game.
    Fixed issues that could occur when rewinding/navigating a replay via its progress bar.
    Fixed an issue where skidding sound could trigger while wheels are rotating.
    Fixed inconsistencies with car marker positions on track layouts.
    Fixed an issue where wind screen of player car could start flickering after overtaking an AI car.
    Fixed issues where data display and dashboard displays were inconsistent on some of the cars.
    Fixed an issue where ghost files would appear corrupt.
    Apex hunt progress now shows properly in the menus.
    Re-enabled Legacy Mode (Game runs in Windows XP, though not fully supported).
    Fixed issues that would occur if the player had multiple controllers connected.
    Prepared the game for future content.
    Groundwork for future features.
    Fixed various individual issues that could potentially cause crashes.

Portal & Leaderboards & Competitions:

    Implemented Class based Leaderboards.
    Leaderboards have been changed and improved. The look and feel of the leaderboards have changed. Filters are now presented in a more user-friendly way.
    Updated & Improved the in-game browser.
    Players can now subscribe to specific leaderboards, which gets added as a widget to the dashboard for quick access.
    Search functionality has been improved. It is now faster.
    Added summary to the sidebars to provide better and more user-friendly information about the selected leaderboard.
    Added galleries for store items. Players can now see different screenshots for cars/tracks.
    Fixed an issue where player avatars sometimes would appear blank in the leaderboards.
    Various improvements in the backend/frontend.

Art & Art Code:

    Optimized motion blur and fixed various motion blur related issues on cars.
    Implemented a new lighting system for better illumination.
    Implemented a new car paint shader for better visuals on cars.
    Implemented a new gravel/dirt shader.
    Various art fixes & tweaks in Suzuka tracks.
    Various art fixes & tweaks in Lakeview Hillclimb tracks.
    Various art fixes & tweaks in Raceroom Hillclimb tracks.
    Various art fixes & tweaks in Bathurst.
    Various art fixes & tweaks in Raceroom Raceway tracks.
    Various art fixes & tweaks in Hockenheimring tracks.
    Various art fixes & tweaks in Monza tracks.
    Various art fixes & tweaks in Zandvoort tracks.
    Various art fixes & tweaks in Portimao tracks.

AI:

    Various AI fixes & tweaks.
« Zadnja izmjena: Svibanj 21, 2013, 21:55:42 od Jadran 73 »
CPU: AMD FX-8320, 3700 MHz | MB: ASRock 990FX Extreme3 | GPU: Gainward GTX 680 Phantom 4GB / driver 358.50
| RAM: G Skill F3-2133C9-4GXL 2x4 GB | PSU: Corsair TX650W | Soundcard/Headphones: ASUS XONAR DG 5.1/Razer Carcharias
| Monitors: Samsung SM P2470HD + Benq FP73G | OS: Windows 10 x64
| Gamecontroler: T300 RS

Offline the_prodigy

Odg: RaceRoom Racing Experience
« Odgovori #56 u: Svibanj 21, 2013, 22:01:34 »
Dosta promjena danas, preko 4 giga updejt.. Nikako da se isprsim i kupim koju stazu i auto. Uzeti cu Bathurst sigurno, jel imas jos kakvu kombinaciju za preporuciti Jadrane? Jel igras ti to uopce?
CASE: CORSAIR Carbide 400C ► CPU: INTEL Core i7 6700K 4.2 Ghz ► MBO: ASUS Z170 Pro Aura ► RAM: CORSAIR Vengeance LED 16GB DDR4-3200 Mhz ► GPU: Gainward GTX 1080Ti 11GB Phoenix ► HDD: 2x WD Black 1TB ► SSD: SAMSUNG EVO 840 Basic 128GB ► POWER: CORSAIR RM750X ► PEDALS: Heusinkveld Pro 3-Set ► SHIFTER: Heusinkveld Sequential ► HANDBRAKE: Heusinkveld Loadcell Handbrake ►WHEEL BASE: OSW Direct Drive Mige10 ► RIMS: QSP Road 30cm, Fanatec F1 28cm, Fanatec Drift 32cm, Luisi Monte Carlo Vintage 36cm, Sparco P310 Custom 31cm ► MOTION SYSTEM: Simxperience 2DOF Custom ► TRIPLE SCREEN: 3x 42" Sony KDL42W705 ► VR HEADSET: HTC Vive ► SPEAKERS: Logitech Z906 5.1 ► OS: Windows 10 Pro - 64bit

Offline Jadran 73

Odg: RaceRoom Racing Experience
« Odgovori #57 u: Svibanj 21, 2013, 22:08:29 »
Probao ali nikako se zakacit stalno  ;D
Evo skidam update pa cu vidit sto ima nova ....pa ko zna  kadt1kažem
CPU: AMD FX-8320, 3700 MHz | MB: ASRock 990FX Extreme3 | GPU: Gainward GTX 680 Phantom 4GB / driver 358.50
| RAM: G Skill F3-2133C9-4GXL 2x4 GB | PSU: Corsair TX650W | Soundcard/Headphones: ASUS XONAR DG 5.1/Razer Carcharias
| Monitors: Samsung SM P2470HD + Benq FP73G | OS: Windows 10 x64
| Gamecontroler: T300 RS

Offline Shimmy

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Odg: RaceRoom Racing Experience
« Odgovori #58 u: Listopad 13, 2013, 15:39:44 »
E da, zaboravio sam reći, ima tu jedna igraona tj kuglana/biljar stolovi/stolni nogomet/casino/simulacije, ono all-in-one mjesto za igranje/zabavu/trošenje para, i igrali već 2 puta Raceroom. Imaju jednu veliku prostoriju sa jedno 12-15 kokpita, baš ono brutalno opremljenih, tri ekrana, surround složen lijepo baš iza tebe, naprijed, sa strane zvučnici, i Logitech G27. OK, volan nije vrh, ali bome nije ni nešto loše, dapače.

I vozili tako prvi put nas jedno 4-5, a prošli tjedan bili skoro nas je 10 vozilo.

Naravno, oba puta sam pobijedio, dapače razbio konkurenciju, ali to je manje bitno  cer1njo

Ugl, nisam neki ekspert za simulacije pošto nikad nisam igrao one PC hardkor kao GTR i slične ali svidjelo mi se ovo dok smo vozili touring autima i LeMans zvijerima, jedino sa F! mi je bilo malo čudno. Sve je super osim kočenja koje je ipak pretjerano. Na Monzi nakon startno ciljne ravnine, sa punim gasom, dakle postigli max brzinu, i kočili smo 100 metara prije zavoja i stali bez ikakvog problema.
Track drivers see the same corner thousands of times, rally drivers see a thousand corners one time.

Offline ManTheRamparts

Odg: RaceRoom Racing Experience
« Odgovori #59 u: Veljača 20, 2014, 17:21:08 »