Autor Tema: Cyberpunk 2077  (Posjeta: 22142 vremena)

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Offline Shimmy

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Odg: Cyberpunk 2077
« Odgovori #30 u: Veljača 02, 2013, 15:54:05 »
To su moji screenshotovi Witchera 2 na medium detaljima, kako sam i napisao  cer1njo

Htio sam reći/pokazati kako i Witcher 2 ima vrhunsku grafiku i kako smatram da nema potrebe za novim engineom odn boljom grafikom
Track drivers see the same corner thousands of times, rally drivers see a thousand corners one time.

Offline Cole™

Odg: Cyberpunk 2077
« Odgovori #31 u: Veljača 02, 2013, 23:09:43 »
Krivo jer se radi o next gen igri.  kadt1kažem
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Offline Shimmy

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Odg: Cyberpunk 2077
« Odgovori #32 u: Veljača 03, 2013, 01:35:02 »
Ajd sad i ti pročitaj moj post sa slikama opet pa skuži što sam rekao  ;D
Track drivers see the same corner thousands of times, rally drivers see a thousand corners one time.

Offline Cole™

Odg: Cyberpunk 2077
« Odgovori #33 u: Veljača 03, 2013, 02:03:02 »
kako smatram da nema potrebe za novim engineom odn boljom grafikom...

 kava1
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Offline Shimmy

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Odg: Cyberpunk 2077
« Odgovori #34 u: Veljača 03, 2013, 18:04:26 »
Ovdje se ne vidi baš puno a i iskreno, ne izgleda mi ništa drugačije nego Witcher 2. No opet, bolje od toga ni ne tražim što se tiče grafike jer on još uvijek izgleda fenomenalno

Ovaj jedan SS, ne izgleda puno bolje ako uopće od Witchera 2. A onda sam se nadovezao kako i on izgleda toliko dobro da mi osobno ni ne treba izgledati bolje
Track drivers see the same corner thousands of times, rally drivers see a thousand corners one time.

Offline Thergothon

Odg: Cyberpunk 2077
« Odgovori #35 u: Veljača 03, 2013, 18:27:15 »
Ono meni izgleda ko najobicniji artwork iliti koncept koji su izbacili povodom najave novog engine-a.
Siguran sam da je puno mocniji i treba imati samo strpljenja da prezentiraju puni potencijal. Novi engine je potez koji se uvijek pozdravlja, ne zelim na novoj generaciji gledati reciklazu i isti upgrejdani drek, kao sto je to slucaj sa Skyrimom i ostalim "ispljuvcima" od Bethesde. Filozofija: forsiraj isti engine dok ljudima ne pozli. Odlicno Witcher 2 izgleda, ali zasto ne jos bolje, nelinearnije i otvorenije?  thumbs1

Offline Shimmy

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Odg: Cyberpunk 2077
« Odgovori #36 u: Veljača 03, 2013, 18:49:14 »
Opet me se hvata doslovno za riječ čini mi se. Nisam nigdje rekao da napredak nije dobrodošao ili nešto, nego samo komentirao kako i ovaj engine izgleda fantastično, a ovaj prvi SS ne pokazuje ništa čime opet nisam umanjivao novi engine, tko zna kako će izgledati, nego samo komentirao kako se na temelju tog prvog kakti skrinšota ne može baš ništa vidjeti. Niti neka grafika niti čak kao artwork nešto otkriva jer u Witcheru 2 ima gotovo identična lokacija
Track drivers see the same corner thousands of times, rally drivers see a thousand corners one time.

Offline Thergothon

Odg: Cyberpunk 2077
« Odgovori #37 u: Veljača 03, 2013, 19:16:18 »
Nebitno, zasto komplicirati? Bitno da je novi engine najavljen, pogotovo jer je nova generacija igara pred vratima. Iskreno, grafika me previse ne uzbudjuje, nadam se napretku na podrucju gameplaya i pravom open world iskustvu bez da se pri tome razvodni prica i onaj utisak koji ostavljaju razni zivopsini likovi.

Offline doktor1

Odg: Cyberpunk 2077
« Odgovori #38 u: Veljača 03, 2013, 19:23:21 »
Nebitno, zasto komplicirati? Bitno da je novi engine najavljen, pogotovo jer je nova generacija igara pred vratima. Iskreno, grafika me previse ne uzbudjuje, nadam se napretku na podrucju gameplaya i pravom open world iskustvu bez da se pri tome razvodni prica i onaj utisak koji ostavljaju razni zivopsini likovi.

Zbilja neznam šta će biti od toga kada vidiš koja sranja se prodaju ultra uspješno...

Koja megalomanska kompanija će ići riskirat sa nečim novim kada npr COD prodaje kao lud. Zato zadnje vrijeme i imam fokus na indie naslovima jer rade bolje igre od ovih AAA bezobraznika...

Offline Thergothon

Odg: Cyberpunk 2077
« Odgovori #39 u: Veljača 03, 2013, 19:35:19 »
To je istina i zato od prvog vala igara nove generacije ne ocekujem nesto revolucionarno, al kad-tad mora doci do nekog napretka i zasicenja dok se ljudi nagutaju dovoljno govana koje im industrija svakodnevno servira.

Offline Shimmy

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Odg: Cyberpunk 2077
« Odgovori #40 u: Veljača 03, 2013, 20:14:01 »
Ali CDprojekt nije još razočarao i sumnjam da i budu s obzirom na njihov pristup shy1
Track drivers see the same corner thousands of times, rally drivers see a thousand corners one time.

Offline Thergothon

Odg: Cyberpunk 2077
« Odgovori #41 u: Veljača 03, 2013, 20:30:48 »
To je jedini pravi pristup, ponuditi ljudima ne ono sto oni zele, nego ono sto ti smatras da trebaju zeljeti - samo jos ne znaju da to zele  cer1njo

Offline Deadwalker

Odg: Cyberpunk 2077
« Odgovori #42 u: Ožujak 10, 2013, 15:58:07 »
Već sam stavio ovaj info na par mjesta pa ću i ovdje.

Naletio na zanimljiv intervjuu s čelnim čovjekom CD Projekt RED-a, Adamom Badowskijem.

CD Projekt RED: "Independence is a crucial part of our strategy"

Evo nekoliko citata...

O novim platformama:
Citat:
PC allows for more at the moment, but new platforms are stepping up. In the future, it should be much easier to unify the requirements. Some things, like control schemes, will still need to be tailored to the platforms but the new platforms will unify requirements.

PC was the lead platform for Witcher 2 because it was the most powerful, but that might change in the future.


O DRM-u:
Citat:
Our DRM strategy has shown that it changes nothing. There's exactly the same number of pirated games whether you have it or not, and DRM is always painful for legal users. It wasn't really a smart decision, it's just reality.


O usmjerenju Cyberpunka:
Citat:
We don't think that there are enough games for mature, adult players - Cyberpunk is going to be one of them. We learned a lot from working on the Witcher and we want to go even further on Cyberpunk. There are more main characters, we have different classes and character types, so you can expect some new elements to the storyline.


O Cyberpunk foršpanu:
Citat:
I think some people overreacted - we had long discussions about the roles of the female characters. We have women in our writing team, so we had both sides and directions to the discussion. It's not a part of our marketing strategy. I think the female character in the teaser is a strong character - she's not just a girl. We'll probably show that later on in our next teasers and trailers.

It's really not our strategy to be controversial in this way on this topic.


O poslovnoj politici:
Citat:
Independence is a crucial part of our strategy. That means we need to be independent in both ways. First, financially and secondly creatively - they're both crucial for us. So as a company we're listed publicly on the Warsaw stock exchange, which gave us financial independence and creatively we own all our IP so we're free to invest in our own business with total creative freedom.

Offline Cole™

Odg: Cyberpunk 2077
« Odgovori #43 u: Kolovoz 12, 2013, 20:14:07 »
Cyberpunk 2077 navodno sadrži pogled iz prvog i trećeg lica.



Cyberpunk 2077 to contain both first- and third person perspective – rumour | VG247
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Offline Cole™

Odg: Cyberpunk 2077
« Odgovori #44 u: Listopad 13, 2013, 23:21:46 »
CASE: CoolerMaster HAF 912 Plus || CPU: CPU AMD Ryzen 7 3700X 4.4GHz || MBO: MSI X570-A PRO, AM4 || RAM: DDR4 16GB (2x8) 3200MHz Fury || GPU: GeForce® GTX 1070 WINDFORCE OC 8G - Gigabyte  || SSD: SSD KIN 240GB HyperX Savage || HDD: 2 TB Toshiba || HDD 2: WD 1TB blackcaviar || EHDD: WD 500 GB || POWER: Fortron 750W Raider II || LCD: DELL S2415H 23.8" IPS glossy || OS: Windows 10® - 64bit || GAME CONTROLER: Xbox One Controller for PC || KEYBOARD: Logitech Illuminated Keyboard K740 || MOUSE: Logitech G502 ||  RACING CHAIR: NITRO CONCEPTS E200 Race || SPEAKERS: Logitech Z323 || HEADSET: Hyper Cloud II || CONSOLE: PS4 PRO 1TB