Codemasters je izbacio patch koji ispravlja podosta sitnica koje su mučile njihov DiRT 3, a možda najveća bila je nemogućnost spremanja postavki kontrola.
DiRT 3 – Patch 1.02
- Resolved an issue which could prevent the user successfully saving with profiles that contained unicode characters.
- UI elements are no longer incorrectly displayed in Gymkhana
- Improvements to input system, supporting multi-device action maps. The user can now set button configurations to span multiple devices; previously a bug would cause these settings to be lost upon game restart.
- Corrected various spelling mistakes across all languages
- Reset line corrections to prevent potential ‘out of world’ or ‘driving into crowd’ issues on several tracks
- Corrected an issue which could, in rare circumstances, prevent the display from rendering in the event of 16xCSAA being selected.
- Steering wheel no longer jolts to the left in the race reward screen
- Removed an incorrect limitation which could cause VSync to lock the refresh rate to 60Hz on a 120Hz system.
- Physics output to motion simulators is now correctly faded out at the end of a race, preventing some situations within which motion would continue after crossing the finish line.
- Adjusted head camera configuration to avoid excessive vibration effects when VSync is disabled.
- Front end menu improvements for multi-display systems, correcting a small number of visibility issues.
- Improvements to GPU detection, correcting a potential issue which in some circumstances could prevent SLI scaling operating correctly with DirectX 11.
- Implemented native stereoscopic support for compatible devices.
- Inclusion of a benchmarking utility, simplifying the process of gathering performance statistics.
- Various stability fixes.
FORUM – DiRT 3 tema